Teras Kasi Archive

Thread: TKA and ??

Cryocite
Fri Feb 06, 2004 6:20 am
#1

I'm looking to do a lot of pvp with my new found love Saphriss. Her main goal is to master TKA but what else could I use to complement her killing ability?



Eoghin, Retired PvPer. Member of EotE
Cielago
Fri Feb 06, 2004 6:50 am
#2





but what else could I use to complement her killing ability?




a pretty face and a nice hair cut do wonders as well as a styled outfitt.


Well, currently the defence can stack ( that will change in a near future ), if you want a sample of template template just do a research on this board with "template" as key word.
The TKA/rifleman template is one among the most popular for PvP.





Captain Cielago
_______________________________
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Ki_GonAmedda
Fri Feb 06, 2004 2:19 pm
#3


Message Edited by Ki_GonAmedda on 08-12-2004 12:50 AM



NUKA
Garva Hated


Vegitaa
Fri Feb 06, 2004 3:57 pm
#4

I'm really liking Teras Kazi/Master Doctor/Novice Scout (1,0,0,0)


First of all you get the benefits of being able to buff yourself and others along with all the healing you can do. (every state I can cause {blind, stun, etc... I can also heal})


Of course the Master Teras Kazi benefits are pretty clear. But, I used my last 18 skill points on Scout for the campsites and Explore one helps me get up hills. I use camps a lot when I'm out hunting so that I can grab my vehicle, heal buddies, or provide buffs.


My first Holo said TK (which I was already working on....) but now that I have the TKM/Master Doc I doubt I'd bother getting a second holo. It's a lot of fun to be able to hang out in med centers and making some side money buffing is pretty nice too.


Just something to think about





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Chabian
Fri Feb 06, 2004 4:49 pm
#5

here's an interesting template im working with.


Master TKA


Master Brawler


Master Scout


Ranger 0 0 3 0


Novice Medic


The reason i did this is b/c of all the changes coming up in Combat Revocation. I figured i would learn the inner workings of the TKA class and exploit its advantages and weaknesses.


However, i have found some real cool features with this template. As we all know "Kiting" is a serious issue with Melee. I have only had the opportunity to PVP one time since gaining my new found abilities. I have noticed a serious advantage on my side. I can simply outrun someone; I found myself in trouble last night and ran up over a hill and i was gone. The enemy turned face and went after someone else ( I know this isn't honorable per say, but it was effective as hell.)


Everyone knows your as good as dead if a TKM gets within 5m from you. Now a TKM with War Cry 2 and Intimidate 2 just amplifies this argument. Toss in the fact that at master brawler you can yeild Night Sister DOT Weapons and now we are talking serious damage.


On top of things, I can now be hired to track animals - npcs - etc for group hunts (Not that rangers can track very well from what im reading ) But it's the thought that counts. The creature harvest are very good - I have been able to harvest roughly 40% more from creatures.


Just a thought - im thinking maybe the devs will throw some unexpected love towards ranger and ill have a really good pve / pvp character.


:Takai Konomohu (Wanderhome)
FallenLore
Fri Feb 06, 2004 5:06 pm
#6

I paired TKM with rifleman. With a full set of buffs, only TKA's, rifleman, or a load of peopleare able to kill me.



Master Rifleman |
TKA | Fencer | Pistoleer Dabbler
Yay CM changes!
PikemanAreRarerThanJedi
Sat Feb 07, 2004 1:03 am
#7

tkm/ masterfencer/ master brawler. uber defsinve mods, stun baton, kd2, war cry 2, nuff said



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LucentFoE
Sat Feb 07, 2004 5:12 am
#8

In my opinion, my favorite TKM combo is TKM/ CM(4/4/0/4). great for pvp in groups, but has his limitations for tanking.


-Lucent <FoE>


-TKM/Mfencer/Mbrawler/ pikeman(0/0/4/0)-retired


-TKM/CM (4/4/0/4)-current





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LilScoutZab
Sat Feb 07, 2004 6:48 am
#9

Im working on TKM, Commando 0040, rifleman 4004 or so, and some medic.. any views on that?



Ae'Dor
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