Teras Kasi Archive
Thread: So whats the deal with dodge and COB
im leveling up fencing to get dodge, so it will work with my defensive acuity, and im going to be working on pistoleer next.
right now i have only 15 dodge, and the 96 defensive acuity.
i dueled my roomate and she used a non ch mount level 10
i equipted a fencing weapon, hit CoB (center of being) and in that 30 second cycle with only 15 dodge i dodged the pet 4 times
Then i took off the fencing weapon for three straight center of beings with 15 dodge and 96 defensive acuity, and got ZERO dodges.
not a single dodge, nothing, not a one.
So i guess its safe to say that this ability to stack defensives for CoB to even get defensive acuity to work like how they all said it was supposed to is Bull **edit**.
or am i doing something wrong?
YOU CANNOT, and I mean cannot use the fencer defenses UNLESS you are using a one-handed weapon.
This has been tested estensively. I would like someone to equip VKs and see if it works though.
Defensive acuity is broken... its just worded badly that it comes off as an additional modifier. If you want to see what defensive acuity really is get a pistol or carbine or something that you're not skilled in at all and attack a baz nitch and watch teh combat. The little devil will block dodge and counter many many times.. (I'm sure other npcs do it but i've been kiling lots of baznitches the past couple days) and i'd be willing to bet anything thats how acuity is supposed to work. Since dodge, block, and counter are all basically identical skills with different names.. the idea of tossing all three into one modifier would be rational.
I'm guessing that somewhere in the math a numbers turning up negative or its multiplying by a 0 or something... They'll fix it, just give it time. Hell, maybe its doing all the math to see if your acuity skill will fire, but they forgot to make it roll to see which method it will use to evade ![]()
Defensive acuity is broken... its just worded badly that it comes off as an additional modifier. If you want to see what defensive acuity really is get a pistol or carbine or something that you're not skilled in at all and attack a baz nitch and watch teh combat. The little devil will block dodge and counter many many times.. (I'm sure other npcs do it but i've been kiling lots of baznitches the past couple days) and i'd be willing to bet anything thats how acuity is supposed to work. Since dodge, block, and counter are all basically identical skills with different names.. the idea of tossing all three into one modifier would be rational.
I'm guessing that somewhere in the math a numbers turning up negative or its multiplying by a 0 or something... They'll fix it, just give it time. Hell, maybe its doing all the math to see if your acuity skill will fire, but they forgot to make it roll to see which method it will use to evade ![]()