Teras Kasi Archive
Thread: Which 3 trees in TKA would you pick?
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NeoEcks
Sun Feb 08, 2004 6:36 am
#1
this is a sore spot with me. i wanted to master TK and CM so badly i could taste it, but then i found out it is impossible ![]()
i would suggest 4/4/4/0 in TK because as mentioned above, it is nice to be able to use powerboots, heal wounds and cure disease and poison. KD, Dizzy, and Unarmed Hit 2 are 'must haves' but again as stated above i don't think i ever use the specials from the far right tree unless i am in a hurry to get the last 40-60 points off of a particular pool. BUT as a CM you are going to be using your DoTs for that anyway.
just my $0.02
Loonytic
Sun Feb 08, 2004 1:27 pm
#2
I'm looking attrying TKA, however as a Master CM I'm only able to get 3 lines in TKA. I'm thinking 0444, as I've got healing pretty much covered off as a CM. any advice would be welcome.
Thanks
CeptoKast
Sun Feb 08, 2004 1:32 pm
#3
CMs can't cure poison, disease, or recapacitate themselves. Get the meditate line.
The combo moves and pool targeting moves are pretty useless. I rarely use them unless I have an opponents certain pool down to less than 100. Just make sure to get the KD line and the third line is up to you.
Edit: Forgot to mention the fact that you can give yourself a temporary mini-buff with powerboost in the meditate line. Doesn't really last that long, maybe 10-15 minutes, but it serves its purpose.
The combo moves and pool targeting moves are pretty useless. I rarely use them unless I have an opponents certain pool down to less than 100. Just make sure to get the KD line and the third line is up to you.
Edit: Forgot to mention the fact that you can give yourself a temporary mini-buff with powerboost in the meditate line. Doesn't really last that long, maybe 10-15 minutes, but it serves its purpose.
Message Edited by CeptoKast on 02-08-2004 12:36 AM
Gnuut
Sun Feb 08, 2004 1:55 pm
#4
Also healing your mind wounds for when you use /healmind is a great bonus. It's helped me on many raids.
NeoEcks
Sun Feb 08, 2004 2:22 pm
#5
Loonytic wrote:
if i went 4440 would the loss of melee defence not hamper me in PvE?
not at all, in addition don't forget you will be using Combat Medic to cause some GREAT DoTs that other TKAs don't have.
CeptoKast
Sun Feb 08, 2004 2:39 pm
#6
The important thing is you go 4-4-X-X. Replace the Xs with whatever you want.
Loonytic
Sun Feb 08, 2004 3:05 pm
#7
well i'm hearing alot of support for the meditation line looks like i'll have pick that one up after all
--foggy--
Sun Feb 08, 2004 7:04 pm
#8
Get meditate and knockdown, unarmed head hit is the only good thing from the last line but without the damage line or master tk it's almost worthless, so I would say 4-4-4-0.
swankiller
Sun Feb 08, 2004 9:30 pm
#9
drop the master and the crafting line and go buy your posion packs from some one id rather have CM as a secondary and be a TKM.
ElectricPred
Sun Feb 08, 2004 10:08 pm
#10
--foggy-- wrote:
Get meditate and knockdown, unarmed head hit is the only good thing from the last line but without the damage line or master tk it's almost worthless, so I would say 4-4-4-0.
Lol, the 0 line is combat xp. You can just get that anyway as you go up 444.
Loonytic
Mon Feb 09, 2004 1:44 am
#11
if i went 4440 would the loss of melee defence not hamper me in PvE?
snufft
Mon Feb 09, 2004 7:33 am
#12
what are u talking about electricpred? he dosn't have enough skillpoints to get all the lines, that's why he wants to know which lines is the most useful.
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