Teras Kasi Archive
Thread: PLS READ
TKA
The Teras Kasi ("Steel Hands") Artist is well-trained and deadly in the unarmed combat art. Unlike other martial disciplines, the Teras Kasi exceeds the scope of other combat pratices by training the mind as strenously as the body. In an approach that acknowledges mental preparation as the real strenght behind physical readiness, the Teras Kasi uses meditation to achieve high levels of concentration, enabling him or her to focus his or herattacks, to control pain, and takedown his or her enemies with a minimum of effort.
TKA vs Melee
Facing an unarmed or melee weaponed adversary, Teras Kasi are lethal, nearly impossible to knockdown or unbalance.
TKA Vs Ranged
Facing an opponent armed with ranged weapons, high level abilities enable his or his to evade blaster fire and close in quickly, bringing his or her enemy swiftly to the ground.
Game play
Taras Kasi may use thier strength and talent to protect the weak without expectation of compensation(solo hunting), or may choose a more worldy path and use thier skills to join questing groups of adventurers(hunting groups), work for more wealthy patrons(collect resources to sell), or fight in the Galatic Civil War(pvp).
Teras Kasi Master
TheTeras Kasi Masters are the most feared melee combat opponents, as they can deliver rapid, damaging blows to even the strongest of enimies.
All info provided were from Prima's Official Stategy Guide pages 273-276who's SWG guide gave special thanks to Haden Blackman, Julio Torres, Raph Koster, Kevin O'Hara, John Donham, Cinco Barnes, Rich Vogel, J. Allen Black, Jeremy Jiao and the entire Lucasarts and Sony Online Team.
In short ....I'm in favor of revamp...butpls show this info to the dev's to help them remember what TKA is supposed to be
Lawrance Omega <SIS>
SO are you trying to get them to change the little bit of text they threw together about TK? Cuz there is no melee class that is feared by all the other ones, if there were then everyone would be that class and they would not be feared, would they?
BALANCE IS KEY. There is no one class that is the uber class, each has strengths and weaknesses.
TK is not completly fixed yet, but will be soon. Our combo attack is a joke, but it will get fixed.
lol......not meant for us to be all mighty , nothing like that. but to have them get back to what they started with TKA or as close as possible. Cause the post CU TKA is a joke, and I not laughing. ![]()
seems reasonable, no?
Fitzhume wrote:
Translation: "Make TKA best against melee, make TKA best against ranged, make TKA the best profession in the game. Make ME the most powerful person in game so I never lose another duel with anyone in front of any starport".
seems reasonable, no?
haha, thank you for saying it. I hated it when everyone came to TK becase we were the best all-around class there was. Now that EVERY class (not jedi) has its ups and downs, people will finally stop jumping all over TK for the "uberness" of it.
CU did what it was suposed to, and more. It gave balance to the classes, and it got rid of the 12 year olds who cant adapt to a new system where things are balanced.
this still applies, seeing as how I can win a majority of my fights using 0 action other than that to heal
LawranceOmega wrote:
TKA
, and takedown his or her enemies with a minimum of effort.