Teras Kasi Archive
Thread: Knockdown skills
My unarmed knockdown 2 skill just cost me around 200 HAM points, for kicks I tried it with my knucklers on. 639 HAM points. I'm doing way more damage to myself than anything else could, can this be right?
-Istico Master TKA, Ahazi
Just out of curiosity, what are your strength and quickness set to?
Patch lets smiths experiment on ham use. I emailed of few of my local smiths requesting 0 ham knucklers with wacked out speed, I see what I can come up with.
Thats freaking insane...600+ ham cost???
I remember reading that they increased the knockdown ham costs so that people wouldnt spam it. Umm, hellooooo at that cost people cant even use it.
very sad in deed
Koozyo -- the soon to beat the crap out of himself TKA
I actually have pistoleer knockdown too (and low blow) all their costs have been raised as well. Taking somewhere in the neighborhood of 200. The issue here is most likely that my knucklers have huge ham costs while pistol ham costs default to about a fourth of that.
-Istico
Yeah, looks like this is the last nail in the tera kasi coffin. I had fun getting to master but it seems we are forever going to be second class citizens (just like out 1h 2h and polearm brethren).
Guess I'll be dropping master brawler today to go after master doctor so I can buff my stats enough to actually perform knockdown every once in awhile without killing myself. Then again, I'd probably rather just go start a new character or take a break from swg entirely if it's this bad after I spent over a month to hit master...
Hopefully reports are exaggerated and it really doesn't cost 200 ham to do a knockdown unarmed. Against most white con mobs I have to knock them down a good 5-10 times depending on the length of the battle. That's a lot of ham. This is at master level btw... They just have so much freaking ham themselves it takes a dog's age to finish them off.
Reports are not exagerated. I reported them, and I'm playing right now. Let me go knock something down without knuckles....
Completely unarmed, knockdown2 on a whomp rat city (strange name...): -203
unarmed knockdown 1, whomp rat city : -203
-Istico
Yes, I believe you =( Sadly this means my TK Master is now going to retire. I could keep going with doctor bydropping master brawler, but who knows, maybe I'll want to go up another melee path now instead of TK. I doubt it though.
Just going to log in, tear down all my harvesters, pay off my house for a month or so, and go try something with a gun on one of the new servers, I guess.
SOE - just freaking admit melee have no part to play in this game and remove all the melee professions. You are obviously too inept/lazy or both to balance ranged vs melee so you screw melee over as they are in the minority. Way to go. If you had an honest bone in your body you'd have admitted in beta that having ranged and melee just wasn't working, and removed all the melee clases, except for the jedi.
I'd cancel my account, but I still like this game, despite the heaping spoonfuls of crap the devs keep feeding us. Keep it up and you'll kill your own game. A lot of folks I know with less patience have already left.