Teras Kasi Archive

Thread: I am so frustrated with TK damage output, any advice?

Rong-Wei
Mon Jun 20, 2005 2:30 am
#1

Same here, I fight totaly unarmed because I do less damage with a weapon. WTH? So I can do more damage with my bare fists that when I'm hitting someone with a blade on my knuckles? Makes sense to me.
MikulMaviv
Mon Jun 20, 2005 3:43 am
#2

I also play TKM/MDoc

If you have the RotW expansions i HIGHLY recommend u go to the Ryatt trials and follow the quests of Krepauk (sp?)

Reward is a good knuckler that hits harder and faster than no weapon/ VK and Blaster fist


Also i heard that armour break is currently bugged and the basic one from brawler currently increases damage more than the advanced one.

I currently use the basic one and it ups my damage by 50% how much does adavnced raise yours by?


With armour break and the katarn knucklesI can do pretty good damage about 500 a hit every 1 or 2 seconds
Sir-Rogers
Mon Jun 20, 2005 4:31 am
#3

I think you guyz are doing something wrong ...


I hit the ennemi for 400dmg every half sec, with armorbreak 600dmg each half sec, and if i take dmg I heal it out easily.


GreekKing
Mon Jun 20, 2005 7:14 am
#4

Are u guys only tks and only using tk skills that could b the big reason o and also knuckles of katarn and the grievous nightblade bring sac down and do a bi tmore damage.



Kregipo


iijin
Mon Jun 20, 2005 7:26 am
#5

they need to make the knuckler damage stack on your unarmed damage and make the skill mod unarmed damage work and damage will be fine, they do however need to add more combo similar moves, strike is so stupid looking. Bring back the animation where we punch a bunch of times then headbut them LOL



Iijin Myriiv | DFR
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GreekKing
Mon Jun 20, 2005 7:30 am
#6

DAmage prob isnt gonna happen because then we will b doing some 1500 damage and then we get even more crys for nerf.



Kregipo


icutyou
Mon Jun 20, 2005 8:53 am
#7

Katarn Knucks + speed or action powerup = good damage.

Mine is ADKed, so it's always powered up. With a action powerup, it has an action cost of 53. I can spam armor break/combo/strike and never run out of action. With speed, it's down to around .7 modified. I also have +25 unarmed speed attachment in my gloves, which helps a lot. With speed though, I run out of action, but not as fast as being unarmed.



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Melakum
Mon Jun 20, 2005 9:40 am
#8

Lets hear it for the Return of the TKM





Melakum
Master Spy
Former Teras Kasi Master

Elder Player (Pre-Order, Pre-Publish Six, Pre CU, Pre NGE, and still here)

Master Spy -JKO-

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iijin
Mon Jun 20, 2005 11:05 am
#9






Melakum wrote:
Lets hear it for the Return of the TKM





eeye eeye!!



Iijin Myriiv | DFR
Phantom Wing
|
88th Imperial Fighter Squadron

SkySpear Industries
- Talus, Imperial Outpost, Just off the Corellian Run in the Core Worlds Sector
-1966, 2704, contacts: iijin - venya - bladestorm - cyx
DaunteDelfuego
Mon Jun 20, 2005 12:23 pm
#10


Hi all, I've been playing a TKM/MDoc since the CU. I love the healing and tanking abilities, but the lack of damage is frustrating. I even added Swords 0031 for advanced armor break. Thus far, I've been fighting completly "unarmed"..is this my problem? Should I be using an advanced set of knucklers. Any advice would be appreciated.

Message Edited by DaunteDelfuego on 06-20-2005 12:24 AM



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