Teras Kasi Archive

Thread: Support / Tank TKA, opinions please

KappaStang
Thu Jun 23, 2005 10:07 am
#1

I hate fighting alone and I'm not too thrilled about 1 on 1 pvp. So I tend to tailor my chars for efficiency with a group or filling in the needs of the group. With that, here is the build I am thinking of taking up.


0430 Medic (pre req for CM, as well as improved healing)

4440 Brawler (gives me a bleed, pre req for TKA)

Master TKA

Master CM


Here is the way I see it. I may not have the best offense (although reading some posts, adding on burnout sauce with a bandolier can change all that) but I will be a solid tank with support skills. If I am rooted, I can whip out a rifle and fire away (improved accuracy bonuses thanks to CM pre reqs) meanwhile, the CM DOTs will be ticking away.


So battles will probably be:

1) Mez target (keep him rooted, allow ranged allies to get positions they would like)

2) Stack on a snare and a reduced combat speed debuff

3) Then I will stack on my CM dots of fire and poison as well as a bleed

4) Armor break

4) I can then tank this enemy or move on and do the same to another enemy


Of course if I am rooted, I have to hope my enemy is within 35m. If he is not, I will have to hold off until he is. I am mostly taking TKM so I can survive longer, not really for the damage. I plan on bouncing from opponent to opponent, debuffing and aiding the other players. If someone can think of a better template, possible holes in this plan, or any opinions, I would really appreciate it.




~ NENI ~
flying chef / mando wine certified
ILLUMINATE-TAVERN FOODS

Galbatorix
Thu Jun 23, 2005 10:19 am
#2

i always found that it was easier to actually be the tank when i had a high dmg proffesion as my second proffesion, with the recent changes to the aggro system involving healing i dont know that CM will be the best second proffession in order to effectively tank...say with swordsman i only had to use the taunt ability a couple times per lair rather than every time so therefore i had more dmg output.
my tka template was TKM/Master swords/Master Brawler. some ppl ivest some skills into doc rather than master brawler though. basically when u fight in a group u need to focus on dmg i think than on stopping a target from moving, with 8 high lvl ppl u can kill a creature quickly and efficiently and the tka job is to keep the aggro on himself/herself if at all possible, i usually let a pistoleer in the group stop shot when the creature got up to me then i took on my role as the tank.
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