Teras Kasi Archive

Thread: Cybernetics worth (some) innate tk defense loss?

i-m-pcommando
Sun Jun 19, 2005 4:21 pm
#1

I mean it has a 1200 protection and i am a tkm. ITs a rez arm and do u think it will hurt my defense much.



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SettingSun
Sun Jun 19, 2005 6:34 pm
#2

The rez arm is going to be fixed one of these days so you might as well get your use out of it now.
i-m-pcommando
Sun Jun 19, 2005 8:02 pm
#3

What do u mean fix is there a glitch and ure saying that i should use it correct.



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Spawnof Teifia--Trader

-
"I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
Usama
Sun Jun 19, 2005 10:30 pm
#4

The rez arm does not make you lose or effect your TK Innate armor in any way. It has an Accuracy penalty of -10 Ranged and Melee if I remember correctly.



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SettingSun
Mon Jun 20, 2005 1:10 pm
#5

I meant at some point to use a rez arm you will need novice doc or cm. Or whatever the devs decide to do, but a fix is coming.
SettingSun
Thu Jun 23, 2005 3:16 pm
#6

The notes for the next update saysthe rez arm will havea longer timer.
Cueadar
Thu Jun 23, 2005 9:38 pm
#7

Ok. This still isn't the change to making it limited to Docs and Combat Meds however.
DarkBShadow
Thu Jun 23, 2005 10:17 pm
#8



Cueadar wrote:
Ok. This still isn't the change to making it limited to Docs and Combat Meds however.




and i dont think there will be...



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Cueadar
Fri Jun 24, 2005 12:42 am
#9

Has this been stated by the devs at some point? I don't currently see how it's overpowering or unbalanced given the fact that is has a 30min cool-down timer associated with it. It's really only useful in the case where there is not a MDoc or MCM present, or they are the one who needs to be rezzed.

I think once they fix the -acc on the arm, that will be balance enough. Want to use it? Ok, here's an accuracy penalty to go with it.
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