Teras Kasi Archive

Thread: New templete: TKM, Doc, and Fencer...???

1Kylekatarn1
Tue Dec 16, 2003 9:06 pm
#1

Then you can't use good buffs...



Trino and Valance

aSHARK8me
Wed Dec 17, 2003 1:36 am
#2

OK, right now im a TKM anda 4-4-4-0 doc. I was thinking of using the rest of my skill points to grab the fencer footwork tree. Think about it..... have doc for rezing and curing desasie sp? (priceless skills..) and take up fencer for the extra resists. I know a lot of pple take tkm fencer, but havent heard of taking doc with those 2. Instead of having like 20-25 defense vs knockdown (cant find reliable website) you will have 55-60 defense vs knockdown. not to mention 50-70 defense vs posture change... anyway i see it as the best of all the worlds. Good for PvP, but can also take the support role. What do you all think?



R


Rothgarr


"What... is the air speed velocity of an unladen sparrow?"

ThGilsRooc
Wed Dec 17, 2003 1:44 am
#3

Even if you stopped where you are with doc, you wouldn't have enough skill points to get stances 4. For a skillpoint calculator, go to http://swgcb.yogn.net/swg-cb.php?da=1



Colonel Th'Gils Rooc
Webel Ace Pilot x2
I would ace more squadrons if they'd just fix the remaster bug.
Pulp Phantom
aSHARK8me
Wed Dec 17, 2003 1:46 am
#4

yes, i forgot to mention that i would have to drop doc to 4-4-3-0.....



R


Rothgarr


"What... is the air speed velocity of an unladen sparrow?"

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