Teras Kasi Archive

Thread: Mr. Heavy My opinion on TKA direction and damage.

Phobos-Canada
Wed Dec 24, 2003 7:28 pm
#1

I would just like to put my ideas in one post here so its easier to follow...



STUN STUN STUN....


Its either kinetic or stun... cause seriously... I'm completely against getting another weapon.Stun is the only other damage type that anybody could justify rationally.


So I can hear the arguements now - "Almost everything is vulnerable to stun... bla.. bla.. blah."


I say "Whatever." Thats aflaw in the combat system - but there is a way around this.


Make the the stun damage operate at 2/3 damage. Its like pulling your punches.


Orwe can have 2 damage modifiers - so our skill boxes in precision striking would look somethign like this:


+15 Unarmed Attack Speed


+15 Unarmed Kinetic Damage


+10 Unarmed Stun Damage


That I think is really the only way we could get an appropriate damage type without making it overpowering.


Now the direction of what I want tka to be...


Ok here is my opinion, I have also studied Kung Fu and Karate and have done some martial weapon training also.


What TKA should be if we base it on real martial arts :


The most Agile.


The most fast.


The most accurate.


Have the BEST counterattacks.


Have moves that can penetrate armor - ever been hit by a 3rd degree+ black belt kung fu student? It hurst more than a bat, makes your lungs cringe in pain. I don't care what anybody here says, you are taught from day one on how to hit so that the damage is caused internally.


We should have bleeds a health bleed specifically - in the higher end levels of studying martial arts you really learn how to hurt peoples organs.


We should also have decent defenses.


Lower ham costs - having high ham costs doesn't make sense - you should be utilitzing your opponents energy against him.


The tricky part is damage - I have seen people fly half way accross the room from one hit from a black belt. I have seen footage of Bruce Lee doing his 1 inch punch, which was lethal if he wanted it to be.


I want to say we should be the highest damage dealers(not in single hits, but dps)in close combat - because really I think a martial artist could take down a fencer, a swordsman, or pikeman, in 2-3 hits. But then that createsa balance issue, problem here is that I think TKA should require master brawler - because you learn all weapon fundamentals in most martial arts schools this would then serve as a balance factor in making sure tka is the best.


Have the highest discipline of all melee classes( what this can translate into in game context I have no clue..)


Some trivial things I would change...


Get rid of the master title - you never become a complete "master" your always learning.


Change our titles to reflect a belt system - I personally think the titles we have are so stupid.


Also we should have Dojo's.


I really don't expect anybody to agree with me - but this is based on my real life experiences.



Phobos..


Demulian
Wed Dec 24, 2003 9:37 pm
#2

lesse here.... Take the stun baton for example. Anyone ever seen a fencer spamming moves with the stun baton? They deplete their mind in about 10 seconds. Sure i guess it does a good deal of dmg to ppl in composite, but its easily countered if you just target the mind, your opponet is HELPING you kill HIMSELF.



Sure give TKA a stun damage weapon, more than likely it will just end up being some mind burning machine that kills themself faster than it can an opponet.




RuKuS Trueshot
Dread PVP Coord.
PermaSt0ne
Wed Dec 24, 2003 11:25 pm
#3

stop asking for stun. you said it yourself, it is the only thing that people are vunerable too. Hell would raise if the strongest melee class was able to do the damage that we are all weak too so they could kick our asses even faster and harder.


oh yah and have you ever seen a 3rd degree black belt punch a 2 inch thick piece of steel? NO BECAUSE IT WOULD BREAK HIS HAND. Stop trying to compare a VIDEO GAME to real life. there's a big diffrence there and all your arguements don't work.




Saatu Naza
~ Master TKA / Master Heavy Swordsman / Master Medic ~
~ Not all who wander are lost ~

PermaSt0ne
Wed Dec 24, 2003 11:28 pm
#4

and you can't just say "whatever". if everyone said "whatever" we'd all have one hit ko's that has a 2 HAM cost. and it's NOT a flaw in the combat system, they set it up that way for a reason, possibly even so TKA's can't take everything out in 30 seconds and so they have a challenge, something they might loose too.



Saatu Naza
~ Master TKA / Master Heavy Swordsman / Master Medic ~
~ Not all who wander are lost ~

Phobos-Canada
Thu Dec 25, 2003 10:25 am
#5

"and you can't just say "whatever". if everyone said "whatever" we'd all have one hit ko's that has a 2 HAM cost. and it's NOT a flaw in the combat system, they set it up that way for a reason, possibly even so TKA's can't take everything out in 30 seconds and so they have a challenge, something they might loose too."


The combat system IS flawed!! Thatswhy they are reworking it.


And I didn't JUST say WHATEVER... I gave an alternative with dealing with it... before you run your mouth against the ideas I put forth take some more consideration into how I made my arguement.


I never said make it deal the same amount of damage either. I said make it less damage,


"oh yah and have you ever seen a 3rd degree black belt punch a 2 inch thick piece of steel? NO BECAUSE IT WOULD BREAK HIS HAND. Stop trying to compare a VIDEO GAME to real life. there's a big diffrence there and all your arguements don't work."


First you completely avoided my point with that statement. Thanks. Second you contradicted yourself there, you used a real world application, and then told me I shouldn't use one because its a video game. LOL.. So I have another one for you also.Have you ever seen anybody wear 150 lbs of metal and shoot accurately and still be able to run and dodge and counter attack... no. So don't make dumb points.


Oh and I have seen a black belt punch a solid chunk of steel and guess what both the steel and his hand came out just fine. I never said let TKA be able break armor condition or anything like that, because thats what your point sounds like... lol...


I came here to make a contribution to what I think is the probably the funnest class in the game.


If you have a problem with what I said I don't mind, but if you don't have a better alternative, bitch all you want, your not helping.


Phobos-Canada
Thu Dec 25, 2003 2:25 pm
#6

"simple. stop complaining, wait for the devs to finish the re-working of the combat system"


First I made my post in response Mister_Heavy's requests... I am not complaining. So don't accuse me of that. According to Mister_Heavy he was asked by the Devs to get some input from us. Thats what I did.


"i know it is, i never said it wasn't. i said that the fact that TKA's only have kenetic damage is not a flaw."


So are you suggesting that TKA's be the only class that can't change thier damage type? Thats quite the drawback.... ahh **edit** it.. Why don't we just deal blast damage - Teras kasi Blasters here we come!!


"wait for the devs to finish the re-working of the combat system, and then talk about alternatives and what doesn't work. don't ask for stuff untill after the devs finish messing with stuff because no one knows how it will turn out ('cept maybe the devs)."


But the devs asked for our feedback. I personally don't like acting like some kindof passive monkey waiting for things to unfold and than as you put "COMPLAIN" and then we all know what complaining leads to NERF NERF NERF - I feel these boards should be pro-active, not reactive. Actually I believe these boards were setupso that we can give positive feedback which is what I did, not what you -as you put it..


"your alternative is what i was "trolling" about"


Well sure... I couldn't have said it better myself.


Anyways Merry Christmas and Happy Kwanzaa





KolTaggar
Thu Dec 25, 2003 2:34 pm
#7






Phobos-Canada wrote:

Have moves that can penetrate armor - ever been hit by a 3rd degree+ black belt kung fu student? It hurst more than a bat, makes your lungs cringe in pain. I don't care what anybody here says, you are taught from day one on how to hit so that the damage is caused internally.






Iwould bet a large ammount of money that Barry Bonds(or any pro baseball player)swinging a baseball bat at you would hurt ALOT more than a 3rd degree black belt punching you.


And lol, one thing that TKA should not get is anything higher than AP1, or else you have to start giving pistoleer and fencer more than AP1.





-Kol Taggar, FoTM Whore.
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Phobos-Canada
Thu Dec 25, 2003 2:42 pm
#8

I agree with the most part - In fact I don't think TKA's should have AP1. But I do believe we should have stun damage.


I'm not gonna argue with people here about the bat pain - if you honestly want to find out come toKitchener Ontario, and look for a school called Golden Tiger Hung Gar Kung Fu, they will gladly give you a demonstration. You just have to sign a disclaimer form.


Merry Christmas


piezo
Thu Dec 25, 2003 2:51 pm
#9

1 star. I'm so sick of tka asking for more goodies daily when they are already by far the best melee class, yet continue to STILL get new things.



Piezoh
DrPiezo



I SAID WE'LL CUT OFF YOUR CHONSON!
KolTaggar
Thu Dec 25, 2003 5:19 pm
#10

I'm willing to give TKA stun dmg, but the dps would need to be decreased alot from kinetic TKM dps, around 1/3 of what a VK TKM would do, cause pistoleer and rifleman stun dmgis decreased alot.






-Kol Taggar, FoTM Whore.
Master Smiter
Master Troll
Expert Spammer
vexingthought
Thu Dec 25, 2003 7:11 pm
#11






piezo wrote:
1 star. I'm so sick of tka asking for more goodies daily when they are already by far the best melee class, yet continue to STILL get new things.





Alright I'm going to type this in all caps to make sure you see it:


HE IS TALKING ABOUT AFTER THE COMBAT REVAMP


After the revamp everything is going to change. The poster here was simply putting some input on where he'd like to see TKA be. You can't fault someone for trying to make the profession he plays to be better especially when the DEVs have explicitly stated they'rechanging it. For once we, the players, have a chance to tell the DEVs what we want our professions to be, anyone who would seek to squander this oppourtunity is a fool.




_________________________________________________________
Carbineer: Just when you thought it couldn't get any worse

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PermaSt0ne
Fri Dec 26, 2003 1:06 am
#12

The combat system IS flawed!! Thatswhy they are reworking it.


i know it is, i never said it wasn't. i said that the fact that TKA's only have kenetic damage is not a flaw.


And I didn't JUST say WHATEVER... I gave an alternative with dealing with it


your alternative is what i was "trolling" about. It doesn't matter if you have 2/3 the stun damage, that just means that it'll take a little longer for you guys to kill stuff but you will still have the damage that most stuff is vulnerable too.


First you completely avoided my point with that statement. Thanks.


i addressed your point in the paragraph above the whole blackbelt thing


Second you contradicted yourself there, you used a real world application, and then told me I shouldn't use one because its a video game.


yes i did use a real world application, to show how it doesn't work.


So I have another one for you also.Have you ever seen anybody wear 150 lbs of metal and shoot accurately and still be able to run and dodge and counter attack... no. So don't make dumb points.


THAT IS MY POINT, IT DOESN'T WORK LIKE REAL LIFE. You just re-stated my point and contradicted yourself by first making a comparison to real life and then saying it's dumb to do so. I never contradicted myself.


Oh and I have seen a black belt punch a solid chunk of steel and guess what both the steel and his hand came out just fine.


riiiiiiiiiiiiiiiiiight, that'd be the day.


I never said let TKA be able break armor condition or anything like that, because thats what your point sounds like... lol...


that's not my point..............that's the opposite of my point............atleast pay attention when you respond to a persons post


If you have a problem with what I said I don't mind, but if you don't have a better alternative, bitch all you want, your not helping.


simple. stop complaining, wait for the devs to finish the re-working of the combat system, and then talk about alternatives and what doesn't work. don't ask for stuff untill after the devs finish messing with stuff because no one knows how it will turn out ('cept maybe the devs).




Saatu Naza
~ Master TKA / Master Heavy Swordsman / Master Medic ~
~ Not all who wander are lost ~

Niza
Fri Dec 26, 2003 1:58 am
#13

I like TK being kinetic only.



Ni'za Whira - Just another Bounty Hunter
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