Teras Kasi Archive
Thread: Quick and Easy Grind through TKN
Here's an even better hint for you...
1) Get buffed
2) Go to Tusken Fort
3) Enjoy being Teras Kasi Master in no time at all
The End
DaalinMoon, can you elaborate on
1) Get buffed
2) Go to Tusken Fort
3) Enjoy being Teras Kasi Master in no time at all
Much appreciated.
What's at the Tusken Fort? Critter or NPC? Are they social and aggro or will TKN only need to worry about one at a time. Which special to use--dizzy/knockdown?
he he he ,,,,,,just go there you will find out ![]()
they actually seemed to have beefed tusken up a bit,kinda scary, luckily there is a city close by to clone at ;P
12 mutant baz nitches a lair
5k a lair
41k a lair
two lairs a run
82k in under an hour.
boom baby.
thank you so much. really THANK YOU /salute
scphares wrote:
3k a mutant baz nitch
12 mutant baz nitches a lair
5k a lair
41k a lair
two lairs a run
82k in under an hour.
boom baby.
Get buffed fully and go to daothmir and do giant baznitch missions the entire time killing every kamurith,gaping spider etc you see, most i ever made was a bit over550k in 2 hrs.Tuskens may be better exp but i doubt it, one thing tho get yourself some nice ubese and have a hotkey macro set up to get it on instantly that way when you need it on the nastierpulls its just a button click away.By the time you get a few boxes from master you'll find you will barely will ever need the armor at all just let the buffs do the work.
Now i have FD from smuggler tho and that helped on the occasions when i was a young TK and got jumped Nightsisters/singing clan which will be death at the lower TK levels even with buffs and armor.If you dont have FD you either have to be really careful or you can go to dantooine instead where their isn't really much in the way of super nasties that may aggro you.
scphares wrote:
3k a mutant baz nitch
12 mutant baz nitches a lair
5k a lair
These mutant's do they all agro you, or just one at a time?
It's also nice to do with a pet, since you can spam the "stay" command, and take down the nitch for the full 3k, and if you're outside of 4.9 meters (right after 5 turns into 4) you can attack normally and they won't agro you)