Teras Kasi Archive
Thread: Would like to hear your thoughts...
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NeoEcks
Sun Feb 15, 2004 7:41 pm
#1
I’ve come to ask you for your thoughts on a dilemma I am having.
Holo-grinding very nearly ruined the game for me today. I sat behind my computer screen mashing my mouse button over, and over, and over, and over, trying to gain XP in a profession I would never have chosen to play even in the grand scheme of the game. Without whining too much let me just say that I have decided that I am going to wait for the Jedi system to turn quest based. I am 99.9% a PvE player, so this will be perfect. I can develop my character the way I want to and play the game the way I want to and still have a chance to open my FSS.
Holo-grinding very nearly ruined the game for me today. I sat behind my computer screen mashing my mouse button over, and over, and over, and over, trying to gain XP in a profession I would never have chosen to play even in the grand scheme of the game. Without whining too much let me just say that I have decided that I am going to wait for the Jedi system to turn quest based. I am 99.9% a PvE player, so this will be perfect. I can develop my character the way I want to and play the game the way I want to and still have a chance to open my FSS.
Which, of course, leads me to the point of the post. The way I want to play the game. I have been thinking about a ‘template’ for my character for over a week now. ‘What I want to be when I stop holo-grinding’ and that happens to be now, here at this very moment.
I LOVE TKA and am going to take it to the master level, so I would like some other skills to complement my game play (not just my fighting) and have been thinking about a couple of ways to go about it.
MTKA/Master Doc / Scout 1/0/0/0. Yes I know it sounds like a fighting template, but I have an alt character on Bloodfin who is going to become a Master Combat Medic / Master Rifleman, and it would be nice to be able to not only buff my main character, but provide buffs for the alt as well. Doc’s can make pretty good cash selling full sets of buffs and stim Bs and Cs. Also I REALLY enjoy the medic profession in the game. I like healing plane and simple.
MTKA / Master Smuggler / Medic 3/2/2/0 / Scout 4/0/0/1 This is a much more well rounded character in that it has ranged, and melee fighting. It has the ability to slice weapons for personal use as well as profit. And they have even added some small ‘smuggling’ abilities to the game in that smugglers increase the chance of the shake down crews not finding anything. There is limited healing ability and of course terrain negotiation which almost always seems to be an issue at SOME point during play.
I had even considered the illusive Triple Mastery of TKA / Smuggler / Pistoleer, but there is no ability to heal what so ever and no terrain negotiationeither. The trade-off in pistol power is not worth it to me when I take into account the power of MTKA.
Lastly, my alt character is doing Rifleman, and I don’t think I can do the profession for two characters at the same time. It would be just too much. I would like very much to hear what you all think?
TIA
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