Teras Kasi Archive
Thread: I predict that within the next 90 days...
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vortex4
Sun Aug 17, 2003 10:08 pm
#1
...wounds healed by meditation will either be reduced by over 50%, the time delay between healings will be increased to at least 15 seconds, or both.
TheDarkTrumpet
Sun Aug 17, 2003 10:28 pm
#4
Right now meditation is the last on everyone's list...I doubt it will get nerfed since not too many deal with meditation until they last need it.
Kewk
Sun Aug 17, 2003 10:28 pm
#5
vortex4 wrote:
...wounds healed by meditation will either be reduced by over 50%, the time delay between healings will be increased to at least 15 seconds, or both.
In other words, you just hit med4 and don't feel your gimped enough that you would like more nerfing. /golf_clap
RunemonIV
Sun Aug 17, 2003 10:31 pm
#6
give the docs time... lol they will soon whine that tkas are over powered and take away from them from healing.. mark my words lol
vortex4
Sun Aug 17, 2003 10:32 pm
#7
Kewk wrote:
vortex4 wrote:
...wounds healed by meditation will either be reduced by over 50%, the time delay between healings will be increased to at least 15 seconds, or both.
In other words, you just hit med4 and don't feel your gimped enough that you would like more nerfing. /golf_clap
No, got master TKA yesterday though. Meditation is the *only* cool thing we have. I don't have to worry about doctors anymore and the only need for entertainers is battle fatigue.
It is very obvious that anything this useful will be taken away.
Grimror
Sun Aug 17, 2003 10:35 pm
#8
Med is the only thing we have, well at least you're not a fencer, or a swordsman, or a pikeman, because, well they get less.
RunemonIV
Sun Aug 17, 2003 10:36 pm
#9
the only thing wrong with meditation are the lamer skills that come with it
High_on_bread
Mon Aug 18, 2003 4:06 am
#10
Well Grimror, they don't have meditation, but they have bleeds. Which in my opinion is the anti-meditation
).
We trade our ability to cause bleeding and inflict wounds for the ability to stop bleeding and heal wounds.
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