Teras Kasi Archive
Thread: why isnt runing fixed
why isnt running fixed? first off there should be a "faster run" reward from one of the skill trees. thats obvious, it could be balance or power. somehow both maybe if the devs dont want to make it to easy??? something to think about.
also, "target not in range" this is crap. im no top of target while he runs and it still says that. this MUST be fixed. gives us a reason to get scout skill to burst run faster and expand our characters.
so, giving us no chance at pvp and large creatures that are out of range, and the harsh ham cost for knockdown, i would think this should be easy to fix and at the top of the list.
I would guess that the devs themselves only frequent the General Discussion boards from what I've noticed, but I think they do care... I just think, like every other corporation in America, they're probably understaffed, overworked, and suffer from internal project communication issues.
That being said, I think increased speed is an excellent idea. In general, I think they'd do well by watching some martial arts films, the Matrix, etc. and see just how the artist does in combat... withOUT armor... against ranged... and they might just get some ideas.
How Devs read boards if there are 53478945 threads whinin' about this and that instead of givin' some good ideas and thoughts?
They can't spend 24 hours readin' each threads and many good threads actually turn into flame-war due to disagreement.