Teras Kasi Archive

Thread: Looking for Teras Kasi advice

Yakisoba1
Wed Apr 14, 2004 8:50 am
#1

My character is a master smuggler/master pistoleer. Recently, I decided to pursue Teras Kasi Novice because I'd like to gain the Powerboost ability. I have a problem getting doctor buffs in a reasonable amount of time, so every little buff is good for me. I am heavily stat migrated into mind (focus, will and mind).


I have some questions about taking various parts of the Teras Kasi profession. I do not want to go triple master, because I'd like to have some points for scout and medic. I will get at least 2000 TKA becuase of powerboost. Thanks for answering constructively!


1) How useful is taking more than 2 boxes of the meditate tree? I understand that you can cure everything but wounds at level 3. Do you TKs find it useful? I will have and never lose novice medic.


2) What trees best complement Pistoleer/Smuggler, defensively and offensively? I will not have enough skill points to advance far, perhaps level 2-3 in two trees.


3) In what order would you gain your skills?


4) How useful do you find powerboost? How long does it last at 2000? 3000?


--Yak
Xanamiar
Wed Apr 14, 2004 8:56 am
#2

1. Novice Medic can't heal poison or disease, it is very helpfull to be able to do this.. at Master you can even heal all wounds.. which is very sweet.


2. I'd say to go up the Power tree, if your gonna only do one or two boxes.. maybe take 1 Power and 1 balance... would be helpfull.


3. I gained mine in this order... Meditate 1 and 2 .. (powerboost is very nice) Power 1-4 and Balance 1-4


4. Powerboost is VERY usefull.. My mind is at 1100 and I get a 550 Health/Action/Mind boost for about 5 to 10 minutes.. it's very nice.



Time is Everlasting, but our days are numbered.
JediMasterZero
Wed Apr 14, 2004 8:58 am
#3


mis-post.

Message Edited by JediMasterZero on 04-14-2004 08:58 AM



Kyp Emique ~ Jedi Padawan
Pyk Sesom - Master Bounty Hunter

There is no emotion; there is peace. There is no ignorance; there is knowledge. There is no passion; there is serenity. There is no death; there is the Combat Upgrade.
Yakisoba1
Wed Apr 14, 2004 11:12 am
#4

Thanks for the replies. It is likely that I will use pistols to kill things, with the exception of certain Nightsisters that have low resist to kinetic damage.


Thus, TK will be used on my character mostly for powerboost and defenses.


Which trees get defense against blind, KD, stun, and so on? I thought it was Balance Conditioning?


Numbers: The character generator indicates that I will have 18 points to spend after getting TKA 3000. I am thinking of doing Balance and power up to level 2. That gives me a bit of damage and speed, knockdown 1, Dizzy 1, damage mitigation 1 and some defenses to blind and stun. Alternate plan is to go to balance 3 for additional KD and dizzy defense, plus damage mit 2, losing power at level 2. That way leaves unspent points (1).


--Yak


Page 1 of 1
Previous Next