Teras Kasi Archive
Thread: tera kasi = useless against range get a gun
The big theed battle last night had a few brawlers ... myself included.
The key was distractions. Im also a MCH so while they fought off my pets i came in for the kill. There isnt alot of kiting when its 15 on 20. Its chaos and that is a TKA area. Your going to get shot, but so is everyone else.
One on One, sure they just kite us, but in the big pvp battles between factions, getting in close range to a gun wielder is easy. Just last night in one of these battles I had 12 kills, 3 deaths. Had a great time, and I was the only melee fighter.
I do suggest getting some weapon skills for situational purposes, but you dont need to grab an elite marksman prof, just the 4 normal boxes in the marksman tree. I currently have 2 in carbine, and use it to draw in mobs or shoot at non-meleeable creatures.
TKA are underestimated, you just have to know when to pick your fights.
ive given up on this point....yes they can kite, yes it stinks, yes you need a gun...end of story. i play my tk cause i like the idea, and i like him, but without his rifle he would be dead in a heartbeat.
Yep, that's what I typically do...if I see someone coming for me, I hide around a corner and wait for them. After killing them a few times doing this they stop coming after me and go somewhere else ![]()
Liriel Baenre
PS - This does in no way mean that I think it's ok that we get "That target is out of range" messages when we're running on top of a kiting player.
All this could be fixed by adding in +1 Blindfighting to the TKA skill tree, like the +1Regeneration modifier thatTrandoshans get.
Basically, at some point in the TKA tree one would gain the above ability, which would allow the TKA to use specials while blinded, possibly with some penalties to-hit, or penalties to attack speed. Or not... I mean they are close combat masters after all. It even could have a modest ham cost -due to the increased concentration required- if it was deemed nessecary for balance purposes.
Near master doc solves the rest for me.
lol well the only ranged blind is eyeshot and if its a bh you'll just get three more of those nice 250 dmg mind pool hits with ap1, so don't bother wearing a helmet, beuties in 6 secs becasue its a pistol. So basicaly you wont be alive long enought to worry about being blind.
See just look on the bright side.
Nerf eyeshot now lol, or make mind pool the fuel for specials and not cause inc's