Teras Kasi Archive
Thread: Melee range is smaller than the 'fudge factor' that is coded into the game, Holo quote inc
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Steddron
Sun Sep 14, 2003 4:38 pm
#1
Holocron wrote:
Wow... I have no idea what you mean when you say 4-10 seconds. I don't experience anything remotely like that.We have a "fudge factor" on location of 6m. That's 1 second worth of movement for a player. If two players are moving, that means that theoretically, you might have up to 12m error in the distance. The server is udating position multiple times a second, and we have not seen server performance slower than that in many, many weeks.
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