Teras Kasi Archive

Thread: Make TKA's shoot laser with the eyes and implement instant teleportation too while you're at it!

DeceitfulHero
Sun Sep 14, 2003 5:28 am
#1

I get so tired listening to people piss and moan!


- "I can't kill a marksman, he just frikkin kites me, I can't do this, I can't do that"


If you want to kill a ranged opponent, TRY USING TACTICS or better yet - buy a gun/rifle. Seems that a lot of people thinks that TKA's are some kind of superman-figures all-powerful, killing things just by looking at them!


Try going up against a ranged opponent when you're practicing "kung-fu".
Hell give me a Beretta 92FS and I could take out Jet Li easily.


In1 on1 situations if I manage to get close enough, I always kill my opponent. If they start kiting before I get there, well - tough luck for me. That's why I do all my pvp in raids, because amidst all that chaos, you get more than one chance to use knockdown. And even after the recent introduction of the kd-timer I still have no problem killing people.


I can agree that TKA's could use some more defensive skills, no doubt - but to claim that we need some kind of special move with "slow-down" effect is just ridiculous. We can already solo creatures a ranged combatant can only dream of, not to forget the fact that we can fight 2 pretty tough creatures at the same time using kd (some medic skill required


I am not a master -yet I've dueled all of the different melee classes and I've never lost a fight. The only ones I lose to are other TKA's with higher level than me.


I think that the other melee classes need a substantial boost in all areas, both defensive aswell as offensive. I realize that TK is all about speed, but I'm not supposed to be able to take out a pikeman equal in level in 8 seconds using kd and unarmed hit2 and get away unscratched. THEY ARE ENTITLED TO WHINING. We are low on the foodchain seen from a "survival of the fittest" perspective, but by God -fencers, swordsmen and pikemen are even lower down the chain.


Oh well, flame away people!
These were my two cents....



/ Sung-Ho Yin - Master Surgeon and dabbler in the fine arts of melee combat

OOSquishy
Sun Sep 14, 2003 6:28 am
#2

From my experience, the melee class is only around for the PvE. I've played my share of Marksman and soon Commando for Tasama and I am finding some apects of it are easier like Pistoleer while others tend to be quite difficult, like Carbines and sometimes Rifles. Though even with tactics, all a ranged person needs is a gun and the ability to hold down the right mouse button and we are toast. But then, that doesn't mean we need to be buffed up, since that just leads to more problems.


I think we are better off holding on to what we have and pray that we don't lose anymore. And from the way it has turned out, we are becoming more and more like a real martial art. It takes years to master and very little know or understand the amount of dedication, blood, and sweat it takes to become one.

ORIGINALNOICH
Sun Sep 14, 2003 7:12 am
#3

I like the lazer eyes idea. Actually we could use some sharks with fricking lazer beams on their heads too. Maybe that could be a pet ch could tame.
IronMaiden7
Sun Sep 14, 2003 7:34 am
#4

Yes, but the big question isif TKAs were granted Laser Eyes and Instant Teleportation abilities, would we then be able to beat a KiTing Novice Marksman with a CDEF Pistol?


I say no,we still wouldn't beat those cheapRun & Gun tactics,but good ideas Deceitful Hero! Maybe Holocron will implement them if we get enough signitures on a petition?




Why join the Empire?Because chicks dig Stormtroopers!Watch Jedi flick!
"Today's SWG Patch Notes: Found where people were having fun & removed it."
"Teras Kasi are NOT lethal, NOR nearly impossible to knock down or unbalance."
"Facing an opponent armed with ranged weapons, high-level abilities DO NOT enable him or her to evade blaster fire and close in quickly, bringing his or her enemy swiftly to the ground."

ShotgunSteven
Sun Sep 14, 2003 7:58 am
#5

I agree, the ability to shoot lasers from our eyes would go a long way towards balancing things. We should also never miss, since all we would have to do would be to look at our target. How would Blind affect this ability though? Would we have to forego wearing helmets, or would they have special lenses in the faceplate we could shoot the beams through?



-ShotgunSteven

"Let's make biscuits! Let's make biscuiiiiiits." -GIR
()_()
( ._.)
((")(")
IronMaiden7
Sun Sep 14, 2003 8:04 am
#6






ShotgunSteven wrote:
How would Blind affect this ability though? Would we have to forego wearing helmets, or would they have special lenses in the faceplate we could shoot the beams through?



Good questions! I personally think that those who have the SWG: Collector's Edition Googles should get an Eye Laser X2 damage bonus while wearing them. After all, it kind of would be like the rays of the sun going through the lense of a magnifying glass. That would be kewl! TOASTY!



Why join the Empire?Because chicks dig Stormtroopers!Watch Jedi flick!
"Today's SWG Patch Notes: Found where people were having fun & removed it."
"Teras Kasi are NOT lethal, NOR nearly impossible to knock down or unbalance."
"Facing an opponent armed with ranged weapons, high-level abilities DO NOT enable him or her to evade blaster fire and close in quickly, bringing his or her enemy swiftly to the ground."

MysticTrunks
Sun Sep 14, 2003 8:20 am
#7

Heck, while we are at it, lets replace the eye lasers with a Ki Energy Blast.... That'd stop em from kiting. HAHA.


If not then we can just teleport on top of a building and take em down witha jump kick to the head!




Va'len Grey
Gorath
"Understanding is a three edged sword.
Your side, their side, and the Truth"
ShotgunSteven
Sun Sep 14, 2003 9:27 am
#8

Are you listening, Holo?



-ShotgunSteven

"Let's make biscuits! Let's make biscuiiiiiits." -GIR
()_()
( ._.)
((")(")
newbie24
Sun Sep 14, 2003 10:50 am
#9

why not just give the tka like a ground stomp move that splits the earth for 100 m and kills everyone in that range in about 1 second of hitting the button



We are the trekk. Resistance is futile. Your armor and money shall be assimilated. Your skills will adapt to serve us. Resistance is futile.
SirGnortsAlot
Sun Sep 14, 2003 5:07 pm
#10

Sigh..another post by someone who is trying to say this game should be 100% like real life...well..it shouldnt be..its a game


But since you would like to take that route...


You wouldnt beable to hit anything with ur gun at night now would ya?


And that ktiing u are so used to..ever tried running and shooting backwards at a moving target..lol gimme a break


Another thing..i wonder who would win a foot race..a person who has done martial arts his entire life andbecome a master..or a overweight rifle jockey...hmm?


Shall i continue?


To enter back into the theme of the star wars universe and the idea of a GAME which this is..obviouslya melee class makes little real world sense..but what would u have us do then? make everyone use guns?


Obviously kno, the idea is to create several different types of combat classes with relatively EQUAL but DIFFERENT play styles, and to do that, you can must makechanges and alterations..period.


Now, i am a TKM, i like my class alot and i chose this class because of the play style..ihave never liked playing ranged classes..


Now i can never understand how some people think that a novice pistoleer should beable to kill a TKM with NO RISK and the only tactics you need are to hit the "num lock" button and point urself in the opposite direction


Yes..a ranged class should have some advantages in pvp...they get larger attack ranges..but giving melee classes NO WAY to compensate for the short range is both close minded and unfair


Imagine if the shoes were on the other foot...and a nove brawler could dodge 100% of a master riflemans attacks and then walk up and kill ya..would that be fair? NOPE..and i would be the first person to admit it

MysticTrunks
Sun Sep 14, 2003 5:26 pm
#11

I like the earthquake idea, and it could be done just like people do in real life! ^_^




Va'len Grey
Gorath
"Understanding is a three edged sword.
Your side, their side, and the Truth"
LirielTheDrow
Sun Sep 14, 2003 6:15 pm
#12

Wow DeceitfulHero, never lost a duel except to stronger tka's? Well then you must have been dueling nothing BUT tka's or your opponents have all been morons who don't understand that all they have to do to beat you is run away and shoot you while you run hopelessly behind them getting nothing but "That target is out of range."


Do you know WHY we want a snare? We want a snare because : 1) It makes sense. If you catch a guy you aren't gonna let them get away from you again. 2) Our previous "snare" has been nerfed to heck and hit with a 30 second timer. 3) Most importantly, to make up for the fact that the servers absolutely are not projecting to us the actual location of the player we're fighting so that even when we're running directly on top of the guy, we continue to get "That target is out of range" messages.


We're already strong enough in pve, that's not an issue. But we're getting totally hosed in pvp by that stupid "That target is out of range" message. Our class is supposed to die in ranged combat and win in melee combat, but we're dying in both because we almost never know exactly where the enemy is. It seems like every lunge and knockdown I score that puts a player down has them sliding acrossed the ground to their actual location...they're NEVER where they were when I finally managed to hit them.


We need a snare so that we can do what we were intended to do, kill the players we catch (talking about all melee players here). Snare would allow our opponent to continue fighting, maybe still win if he's worn us down enough, and would allow us to actually connect. It's either that or a /stick option so that once we're on them, we can let the server take over and put us where our enemy is actually located.


It's not like we're asking for super powers or to be l33t d00ds, we just want to be able to hit the stuff we should be able to hit.


Liriel Baenre


Cerosis
Sun Sep 14, 2003 9:06 pm
#13

Ok, if you get kited by a ranged weapon player, easy, do a quick burst run, then knockdown. They won't know what hit them and by the time they figure it out they are on their back and dizzy so they can't stand up.


As for TKA being able to take down things bigger than a Marksman. HA HA HA HA HA. With warning shot i can take out Kimogilla's solo and with no medical knowledge, no buffs, no armor. I'd like to see a Teras Kasi do it.


I'm not saying that TKA is worse or better than marksman, but at my current TKA level there is no way i could take a kimogilla without armor, buffs, and a doctor constantly healing me. And with expert ranged weapon support, i can take out almost anything.





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