Teras Kasi Archive
Thread: Question: Intimidate, how does it work?
OMG
USE IT!!!
It cuts all dmg from mob by i think half? Or is it 2/3s, i cant remember but it helps ALOT.
Also, warcry, use it on EVERYTHING. If it works, which is usually about evryother time I use it, the mob CANNOT attack at all for a whole ten seconds.
Enjoy...
Intimidate cuts damage in half.
Bio-engineers can make +intimidate/+warcry tissues that you can make into shirts. I'm getting a +16 intimidate/warcry shirt. They will rule!
yes, the normal "debuffing" proceedure in tka is blind/stun/intimidate
Youtake ALOT less damage if you bebuff your target. IE while i did baz nitches they would hit for around 200-250. Fully debuff they hit for 30-40.
Steegee wrote:
oh, and intimidate stacks... meaning if you intimidate once it'll last maybe 30 seconds, do it 2 times it'll last 60, etc etc.
Dang, I never realised that. Thanks.
yes, it's the main reason why i would love a change to intimidate2 and berserk2.
At the moment the only thing these skills has over the originals is the length of time, not the effectiveness. I think it should be the other way around. Inimidate2 should reduce the damage more, and berserk2 should add more damage. At the moment berserk2 is not worth using as you can't stop combat or sit while it going, and it goes along time. Would rather it add more damage, make it more viable for a master profession skill.
Quick note about the BioE intimidate/wacry enhancer :it seems to be really effective. I have a pants made with this tissue and my intimidation skill appears to stick more often.
I also tried the 16 defense vs bleed tissue, I have an outfit with two tissues ( one on pants, on on the jacket ) so 36 defense vs bleed but I'm quite disapointed in practice.
There is a problem with wearing +intimidate clothing:
The armor hole.
If I am wearing, say, a ubese jacket with a +intimidate shirt underneath,roughly half the time Iget hit in the chest the attack will ignore my armor and hit my shirt instead.
This has been tested A LOT, there is a ton of info on it on the weaponsmith forums.
Basically, if you wear *anything* except armor, you have an armor-hole and will, from time to time, take completely unblocked shots. My personal experience shows this to be true and thus I don't even wear a backpack or belt or anything that does not have an armor rating when I am fighting.
Either way, if you are properly armored, spamming a few intimidates shouldn't be a problem without clothing- I have a macro that sends out 10 of them at the beginning of any long fight.
Thanks for the input Jinx, I was aware of the "armor hole" but I didn't take time to investigate this issue.
Well...it's not that I'm reluctant to drop the shirt and lose some melee resist or intimidated bonus.. but it's part of one of my armor look setup ..of course it's only important for me.
I'd hate to have your health bar after 10 tries at that.