Teras Kasi Archive
Thread: The definitive TKM center of being test
Conclusion: Doesn't do jack
Test: Agro a gorg /peace /centerofbeing
Results: Gorg hits 50% of the time, no blocks couter attacks ect...
Note: ment to post screens but was too hard, just go try it yourself and post what happens
From the informations I gathered here and some personnal testing, I think defense acuity is linked to CoB and that you need to get CoB active to make it works.
Under Cob,my charactercounterattack, evade and dodge, even special moves ( ranged or not ).
I don't say those skills are working as intended because I have no clue which was intended.
I did a few tests and stood around letting a nightspider swing at me while I was peaced and not wearing any armor. The percentage of hits to misses was unchanged whether or not CoB was turned on. The only difference was that when CoB was on I was able to dodge/counter attack/etc... During the 50 or so swings that the nightspider made while I was NOT CoB'd I NEVER dodged or counter attacked or anything. Not ONCE. Anyone else test this?
Yeah... I'm in the group that think it's working fine.. and that's exactly what i"m seeing too. the evades, dodges, counterattacks. etc...
Is this incorrect? (not that anyone has officially informed us of what it does per se...)
i saw my very first dodge and counterattack today while a non-marksmen was shooting me with a republic blaster (+pistol accuracy = 0) it didn't happen when i wasn't using cob, and happened 1/30ish shots while using cob
my conclusion: it's working, but some numbers are clearly out of whack. against someone with even a little accuracy i never dodge or counterattack while using CoB, and aren't fencers getting missed like 90% of the time by masters of combat professions?
I don't see how you can say its working and then say you saw no counters etc.. while not on COB
Have you seen any of the other classes COB? Even my 2 1 3 4 pikemans COB avoids all but 20% of hits... Keep in mind that your average mob has 50% accuracy as a base decreased by melee defence so they should miss a lot anyway.
Unless we are supposed to have a gimpy version that only activates the defence acuity stat then its broke, i don't see how one can think otherwise.
Pyclone,
The community has no hard fact about how CoB and Def Acuity are really working, are they linked, do they should work seperately, no idea.
I didnt run an extented numbers of test but under CoB, my character dodges etc ...Each time I active CoB in a PvP battle I look the combat log and during the active time, special shots are evaded, counterattacked or missed but of course it's not 100% guarantee.
One poster said that Cob wear off soon as you do a special move, it's maybesomething to check out.
Without a report on this matter from the Dev or the TKA correspondant, we still in the expectative.
Let's wait the TKA team leader answer when he get one from the Dev.
For now, Cob and Def acuity seem linked together. Is that the way it should work, I can't tell.