Teras Kasi Archive

Thread: weapon and damage type solved

Nuckman
Sun Jun 20, 2004 11:06 pm
#1

make a brass knuck

like the gansters used to teach someone a lesson

make it stun because hitting someone with metal against theur brain is gonna make someone a tad wuzzy



-Colonel Alic Sa'o-
AvaLance
Mon Jun 21, 2004 2:27 am
#2

Haha...I think not. One damage type is a good restriction for Teras Kasi.

Gavvot
Mon Jun 21, 2004 2:53 am
#3

Stun damage is a kind of electric dmg, nothing related at all with unarmed combat.

What you're talking about is stunt STATE.

Drop trying to get stun dmg, it is getting annoying.



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Nuckman
Mon Jun 21, 2004 5:42 am
#4

I wasnt serious =)

I like my kinetic



-Colonel Alic Sa'o-
Dragonian
Mon Jun 21, 2004 5:59 am
#5

Kinetic is cool, but having one other (if inferior) alternative would be nice when faces with things that are 100% resistant to kinetic. I mean when a janta rockshaper is in your face, what are you suppose to do with him? Break out a deck of cards?

I liked someones suggestion of Buzz Knucklers. This are out of the extended universe i guess. They do electrical damage. Normal VK's do 144 kinetic max? Have BK's do say 100 electrical max. VK's would still be best for most stuff, but at least we'd have something for the 100% mobs. For RP reasons Buzz Knucklers make more sense then Razor Knucklers. I mean, how would a melee weapon do heat damage?

But yeah, for the record, stun damage knucklers would be way overpowered unless they did some seriousely lame damgage like 10 stun max. Even then with a TKM with +250 damage that might still be over powered.



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Oovik Nokook (Master Armorsmith, Master Artisan) at your service
Nuckman
Mon Jun 21, 2004 10:00 am
#6

yes then everyone would really have a reason to try about us

but its not a good idea i posted it like 2am from watching some gangster movie

with someone tied to a chair gettinga beating with brass knucks



-Colonel Alic Sa'o-
RozhlokLightningskull
Mon Jun 21, 2004 11:15 am
#7






Gavvot wrote:
Stun damage is a kind of electric dmg, nothing related at all with unarmed combat.

What you're talking about is stunt STATE.

Drop trying to get stun dmg, it is getting annoying.






Especially when stun weapons and resists (or lack there of) is getting a big nerf in the CB.


It is kind of ridiculous to have a PvP system where players are constantly trying to kill each other by doing stun damage. And when you think Star Wars and uber-weapons you don't tend to think Stun Baton and Jawa Ion-Blaster.





/+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++\
| Razhlok Lightningskull: Master Bounty Hunter ~ Master Rifleman ~ Alliance Pilot -- Wanderhome Galaxy |
| Lynsana Jantal: Teräs Käsi Master ~ Master Swordswoman ~ Privateer -- Bria Galaxy |
\+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++/

Baccadinio
Mon Jun 21, 2004 11:25 am
#8

ok heres an idea to throw out there turn unarmed damge to stun (as in no weapons in your hand) and keep VKs with there kenietic damage. that way noone can complain that we have an advantage since they all have stun damage too we just happen to be better at it then they are =p
OnlyMaestro
Mon Jun 21, 2004 3:12 pm
#9

I drill stun fencer noobs daily now. They're so pathetic it's fun.



4Colonel Griffin Shade
4Combat Upgrade Tester Team Kick to Face
4Real men wear Marine Armor
4"Never stop fighting till the fight is done."
- Elliot Ness

Gavvot
Tue Jun 22, 2004 12:34 am
#10

100% kinetic is the problem.

Instead of trying to get new damage type, we should ask to the dev why we're the only class that is not allowed to fight some of the mobs in the game.



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