Teras Kasi Archive
Thread: Will the combat revamp address ham costs for vibroknucklers?
Page 1 of 1
-Ferox-
Mon Jul 05, 2004 12:16 pm
#1
I've about given up on my trandoshan tka for the simple fact that I'm a ranger and I dispise having to fill my gut with canepe and brandy just to be able to use specials. I don't know if it's been addressed or if our correspondant has heard anything but some feedback would be nice from those who have. How humans get 1100 focus while every other class basically hits the basement eludes me.
RamhornSWG
Mon Jul 05, 2004 12:37 pm
#2
Honestly I think that will be least of your worries.
Check out the updated con system on creatures sometime.
If one rancor is going to be "instant death" worring about 1100 focus or Ham Costs will be the least of your concerns.
Ramona_Garcia
Mon Jul 05, 2004 12:41 pm
#3
I don't use VKs when I am fighting unbuffed, PvE at least. Easy enough - and I rarely fight buffed. Even with VKs HAM costs are bearable unless you think UA3 is the best move there is and you have to spam it - try UA2, or combo 1 one day.
NanokTaemon
Mon Jul 05, 2004 10:26 pm
#4
-Ferox- wrote:
How humans get 1100 focus while every other class basically hits the basement eludes me.
This is just one area where the Devs actually wanted continuity (go figure...). In the Star Warsuniverse, Humans are the most common species. In SWG,Humans have the most well-rounded stats, meaning more people will want to be human.
So that's why Humans can have 1100 in up to 2 stats at once.
Rrowann
Tue Jul 06, 2004 1:30 am
#5
It's pretty standard in a lot of multi-race game systems to give humans the most flexible stats, so people will play them.
Page 1 of 1