Teras Kasi Archive
Thread: DEV's do you at least hear the outcry??? How long do we have to play the game gimped this way???
C'mon devs!! Address this problem NOW! Let us know what your plans are about the TKA Nerf! What's up with this "We will look into it next week" crap??
The TKA has all sorts of problems and for those of us who are mainly TKA's with a few side skills, the game is unbearable to play now. I have tried 3 times now since the patch and each time I got out of the game just furious at the total lack that any of my skills, special moves, modifiers, and overall playability has in the game!
We are paying customers and we demand answers in a decent time, not next week!! It should be very obvious what is wrong with the TKA class, listen to the outcry that has erupted on these boards! Get it fixed and let us supposed 'tanks' have our fun too. As it stands we are playing an 'ELITE' class that has tons of hype to it, but everything about the class at this point-in-time is really horrible!!
Here is a quick rundown for you devs, maybe this helps.
1. Special moves. Can't use em hardly at all or we kill ourselves! (Does that make sense to anyone??) Most of the special moves before the patch were good only for show and dazzling red effects. Now, not even the few good ones aren't usable more than 2 times or you have raped yourself of over half your HAM's!!
2. Defenses. What defenses?? They simply don't work!! It's the extremely low totals we have in defensive modifiers (+20 def vs KD, do you even know what the TKA's are all about??). Pistoleer has +30 def vs KD! Dodge, block, etc are all extremely low to non-existant. I can get hit 95% of the time by a green con!!! There is no defenses for us, the low totals, or lack of any is the problem. Even unarmed toughness is in question, and I have a fairly high number in that (TKA Master).
3. Terrain. As an unarmed fighter, I like to use the terrain as an extra defense against ranged players and NPC's. I like to use trees, cliff walls, buildings, etc. Just let me say that it is irritating as h#ll to stand behind a gigantic tree in order to make a ranged opponent have to close with you, only to find that they can just shoot you straight through the tree (or building, mountain, cliff, rock, etc). I can't believe this hasn't been fixed yet!! This has been the same since Beta.
4. Balance between classes. This is the one I really can't believe my ears and eyes on. All this whining by ranged people that we brawlers/TKA's are too tough?!?!? **edit** is wrong with everyone??? Ranged people can kite us ALL DAY LONG!! They don't slow down when they try to shoot us and the poor excuse being that they are already hit with a negative to hit us is just that, POOR!! They should be hit with a HUGE negative and have to slow a bit while they shoot! That is what makes sense! But as it is, this doen't happen. And they still whine about us being sooooo tough. All I can say is the ranged people who are whining, lets switch roles..you take my character and I will take your marksman and I guarantee you never beat me one time!!! NEVER!! Then you talk to me about unbalanced professions after I kick your oh-so-tough a$$ TKA Master with my pistol!
Devs! Get the point here?? Stop gimping us Brawlers/TKA's. You are blindly going in the wrong direction with us!!! And for everyone that thinks our KD moves are overpowered, you play our profession for a while and see how long you last against even easy enemies to you marksmans. And by the way, some of the ranged classes have a KD move too, some of them are RANGED too!!! Stop the crying about us brawlers and figure out how to use your own characters!!
Give us our defenses and special moves back so they are all usable or get rid of the brawling profession all together because it is a complete joke as it stands. We always get hit and we can't attack for crap anymore, we havelittle offense and NO defense!
I do expect a reply to this devs, I am a pating customer, for now and this is a complete joke. Here's an idea, give us unarmed people a free month until you make this profession playable again becuase why should we play this gam as it is. Don't give me or any others in this profession the excuse to 'Go travel and see the new content' line of crap because the 3 times I've played this game since the patch I've had my arse handed to me by some of the most pathetic enemies. I can't travel because I can't really defend myself very well against anythig more than light blues or less, thank you!