Teras Kasi Archive

Thread: Holocron: What do you think about Stealth ability?

JohnnyBravo253
Wed Aug 20, 2003 5:16 am
#1

More than anything TKA's need the martial arts ability of STEALTH. We are like shooting dove off of telephone wires with range weapons. In UO, hiding was so **edit** kewl -- especially when a huge clans suddenly appeared at your guild's front door! Those were the exciting days of real combat.


Being able to launch stealth attacks would make the GCW (Galactic Carebear War) truly a fearsome war. Sure, range should be able to do considerable damage to unarmed, but at least give us a chance at using stealth to over-come the extreme vulnerability of distance. Being able to fade out for short periods of time, like UO hiding would add some needed spice to the game.


But from reading the previous DEV posts... I don't see TKA's ever getting any real advantage. You DEV's appear to be firm believers in the old saying, "don't bring a knife to a gun fight" meaning our class is virtually useless in the GCW.


AGAIN -- TKA's need STEALTH ability!!! Hell, if it seemed too "unfair" to the other classes (in these wonderful days of total equalization of all things), then give everyone the ability to work on master stealth (completely invisible for short periods).



JohNNe Ringo

Fotonet
Wed Aug 20, 2003 5:19 am
#2

what I would like to balance a bit is remove knockdown from ranged weapons, and let melee users be the only one that can use it



----------------------------------------------------------------------------------------------
My passion is to fly, nothing beats it, nothing can compare to it, free as a bird. Bird of prey.

Pho'ton Lightwielder - | Master Doctor | Master Combat Medic | - Eclipse
Cydro Lightwielder - |
Ranger | Master Rifleman | Merchant | - Eclipse

Proud member of Neo Rome and Alpha Legion.

Gutshot
Wed Aug 20, 2003 10:48 am
#3

There used to be a camouflage ability (stealth) in the scout and ranger professions. I think it was removed in beta for 'balance' reasons. I doubt they'd bring it back, especially for us as we are 'overpowered'.
JohnnyBravo253
Wed Aug 20, 2003 11:46 am
#4

Holo?
mtyler123
Wed Aug 20, 2003 11:53 am
#5






Gutshot wrote:
There used to be a camouflage ability (stealth) in the scout and ranger professions. I think it was removed in beta for 'balance' reasons. I doubt they'd bring it back, especially for us as we are 'overpowered'.





Actually, check the Ranger feedback --- /conceal will be added back to the Ranger profession according to Holo in the future.


Mylar


Novice TKA, Novice Ranger

VeganDago
Thu Aug 21, 2003 12:27 am
#6

Fotonet, I agree 100% ... If all they did was that then I'd be perfectly happy. Plus, it just makes sense. I should lose a melee match to a pistoleer...



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