Teras Kasi Archive

Thread: Help me decide on a complimentary profession

CWEGuru
Thu Mar 04, 2004 11:53 am
#1

I am aTKM and a MCH as well as Novice Medic and Novice Pistoleer. I haven't been using CH or Pistoleer since becoming a TKM. What profession should I drop and what should I get to compliment TKM? Keep in mind I have an Master Doc wife so can get wife buffs anytime.
Osskti
Thu Mar 04, 2004 12:14 pm
#2

Go CM 4/4/0/4. You'll be a killing machine!


SInce I made TKM/CM 4/4/0/4 I haven't lost a one on one duel, nor a 2 on one for that matter. Especially with the spider venom poisons and diseases these days....sheesh.


Keep in mind you can't stack the same types of poisons i.e. Mind Poison C +C +C does not = 3x C per click, but you can stack them like this, AoE Mind Poison B + Standard B + Mind Poison C. Doing it this way will stak 1k per click. Throw in a Spider Venom C and it'll do 1500+ dmg per click.


As a CM 4/4/0/4 you won't get the AoE C's, but you really won't need them.



Osskti

"Haden Blackman is RIGHT! Everyone is happy and there is no problem with the game's situation...I mean you're still paying to play right!?"
Thatguyfubu
Thu Mar 04, 2004 12:42 pm
#3

An Image Designer. There are just not enough for them around. Plus it wouldn't interfere with any of your TKA skills.




X Zaran Moonwalker X
[]g[c]g[g][gg]: (gg) (gg) (gg)
__.'///_/ Strength * Honor * Unity
__.///REBEL ALLIANCE SPECIAL OPERATIONS


CWEGuru
Thu Mar 04, 2004 12:52 pm
#4






Thatguyfubu wrote:
An Image Designer. There are just not enough for them around. Plus it wouldn't interfere with any of your TKA skills.







Ah yes ID how could I have overlooked that I can drop 1 useless profession CH for another ID. LOL.


I am thinking of going to Pistoleer 0/0/4/4 as I have been getting KD'ed a lot lately by Bull Rancor. Someone in game told me to do Fencer for defense but isn't defense stacking going away? If defense stacking is going away would the Pistoleer defense against KD go away too? Also CM looks good currently but isn't it on the way to Nerfville? Speaking of Nerfville is TK going to be travelling that wayany time soon? I hope not.

Crassaw
Thu Mar 04, 2004 2:45 pm
#5

Something people over look and I am is a Master Tk and Master Smuggler you already have the brawler tree and the low blow and last ditch that a smuggler gets are pretty cool . If they run I pull out my pistol low blow them and before they stand up I run up to them and warcry then unarmhit three them to DEATH!!!!the other added stuff is you can make all your own muon then.
Zasz1573
Thu Mar 04, 2004 2:49 pm
#6

Go Master Pistoleer. Gets you some nice defence mods and ranged mitigation 3.


Whatever points you have left put in Medic and go up to Pharm 4 so you can use higher end stim Ds.


From there, I dunno, scout for some terrain negotiation and camping maybe?


Pistoleer/TKM leaves you with 66 extra skill points so you have some breathing room



---------------------------------------------------------------------------------

Zhasz Vincenzio - Master Doctor, Artisan (0/0/0/4), Novice Pistoleer
Chilastra

Scozzi - Master TKA, Scout (4/1/4/2), Medic (1/1/4/0), Brawler (4/3/3/3)
Starsider
CWEGuru
Thu Mar 04, 2004 8:44 pm
#7






Zasz1573 wrote:

Go Master Pistoleer. Gets you some nice defence mods and ranged mitigation 3.


Whatever points you have left put in Medic and go up to Pharm 4 so you can use higher end stim Ds.


From there, I dunno, scout for some terrain negotiation and camping maybe?


Pistoleer/TKM leaves you with 66 extra skill points so you have some breathing room







Ah yes this is what I think I'll do especially since my Master Doc wife can give me stim d's and I used to love Pistoleer before I dropped it to master TK now that MCH is pretty much useless I can drop it for Master Pistoleer.


Thanks

Thatguyfubu
Fri Mar 05, 2004 1:52 am
#8

I would not pick up Fencer and brawler now unless you can master it in the next few days to make it worth while. In a several weeks they will be putting in a hard cap of 125 to defences. However Master TKA and Master Pistoleer is below this cap so it will not get effected. I like using my pistoleer skills with my TKA skills. I find it very useful for when I am already in close range and realize that kenetic damage is not a good choose. I can switch to pistol of my liking and then spam them with pistolMeleeDefense1 (KD) and pointBlankSingle2. Plus it is easier then chasing down a mob that runs away from you with 1 health left (I hate that). Since I am in close range anyways might as use range weapons that are good in close range. Between unarmed kenetic I can also get energy (FWG5) acid (DX2) stun (Tangle). I find that to be a good mix of things. Plus doing the smuggling thing I need the unarmed and pistol anyways. Then I get the bonus of slicing my own weapons and armor plus I can make my own muon to go with my power boost.




X Zaran Moonwalker X
[]g[c]g[g][gg]: (gg) (gg) (gg)
__.'///_/ Strength * Honor * Unity
__.///REBEL ALLIANCE SPECIAL OPERATIONS


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