Teras Kasi Archive

Thread: What to do after KD!

Packfan
Fri Mar 05, 2004 11:04 am
#1

What is a good, powerful move to do after knockdown. I'm a 0101 TKA novice, so I dont have dizzy.


Triston/Scylla




Lets get drunk and break Shi it!
ReginaldPumpington
Fri Mar 05, 2004 11:10 am
#2

If I'm fighting a beast, Itend touse warcry. If it sticks, your enemy should be down on the ground for 10 seconds. If you have unarmed hit 1 (I'm not certain when you get that), now would be the time to use it. You should do 1.5x your normal damage during this time, so this will help you take out yellow cons pretty easily at your level.
JiveTimeMofo
Fri Mar 05, 2004 11:16 am
#3

after next patch this won't work anymore since the mob you attack has the warcry removed. also, dizzy is useless against non-humanoid mobs. it did work at one time though.



------------------------------------------------------------------------------------
Jivetime Mofo

Master TKA/Novice Rifleman
GeovaniVersace
Fri Mar 05, 2004 11:27 am
#4






Packfan wrote:

What is a good, powerful move to do after knockdown. I'm a 0101 TKA novice, so I dont have dizzy.


Triston/Scylla







Isnt there unarmed dizzy1 that is a brawler special? Use that then KD after the dizzy sticks (for humanoids only)
ReginaldPumpington
Fri Mar 05, 2004 11:27 am
#5

He's right, but use it now and grind like a mofo. I'm not sure when patch 7 is coming out, but you should be able to do some serious levelling for the time being.
Laeren
Fri Mar 05, 2004 11:29 am
#6

Prepatch: Warcry it. It delays it and it won't get back up until both the KD and Warcry have worn off.


Postpatch: Warcry, then Intimidate, stun, blind. By the time it's all the way back up it won't be able to hit you. Doing Intimidate right after the warcry won't count as a 'hit' so it won't negate the Warcry.




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flabajaba2213
Fri Mar 05, 2004 12:27 pm
#7

Here is my thing.


1. ALWAYS open up with stun. Stun will halve the damage that you take, and doesn't take that much ham. With unarmed stun, evena t your level, you can usually do about 400 damage.


2. I usually use auto attack until the target gets to about 1/4 health or so.


3. KD target to keep them from running.


4. Spam unarmed hit 2 till they die.


Rinse and reapeat till lair is gone.





"Don't bother running from a commando, you'll only die tired."

_Bichiru Iwamoto - Imperial Commando_

_Huy Iwamoto - Rebel Smuggler_
innovative007
Fri Mar 05, 2004 12:34 pm
#8

I am almost a master --and there isnt a combo 3 ability.


So what do i do after I KD? I spam combo 2 after I KD


I think in your case you would be spamming combo 1, hope this helps


Alli Ovy


ROM
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