Teras Kasi Archive
Thread: HAM costs=DEATH
CarpaBob wrote:
It's merely another symptom of how "overpowered" we are. We're so strong we even knock ourselves out![]()
LOL.
But seriously, I believe that this is a purposefully programmed game mechanic. When we hit tkm, we are fast and strong. To keep people from crying nerf, make uah3 with a VK cast so much ham, that a buffed player will fear it. There, problem solved. ![]()
BTW, this is extreme sarcasm.
antares
master pikeman
RAWK_STAR wrote:
I am wondering if anyone else thinks there is something wrong with HAM costs when you have your VK's equipped? When i do unarmedhit 3 w/o armor and a VK the cost is around 60 but with a VK equipped its around 200 whats the deal? Thats almost 200 total HAM cost per second while useing unarmed hit 3.
I dont think its the intention of the developers for us to just spam UnarmedHIt3...otherwise, that would just be our base attack. I believe we are suppose to use tactics and not just spam one special over and over...otherwise, whats the point of having a normal hit...
and as for killing yourself with specials the carbiniers have a much bigger death to self rate then we do...
Geez. I got TKA because that is the profession I chose in the beginning. I intend to keep it. UH3 is a special I rarely use. I don't think I've used it in a few weeks. UH2, on the other hand, is the one special i will use most. The ham costs are pretty low with vk's on. The damage mod for UH2 as opposed to UH3 isn't much lower, so I figure a few seconds longer on a mob isn't too much to suffer through. On most mobs (I lack a pvp template), I just autoattack for a bit. When the health is taken down about 10%, I will blind/dizzy/stun/warcry/KD2/intimidate. Then continue with autoattack. Once the warcry timer ends, they're either dead or almost dead. This does not count for nightsisters or force sensitives. Since my holo search has ended, neither mobs are visited by me.
Oh, and I don't think I've received a buff since January. My armor decayed about a month ago. I just powerboost and eat food when it is necessary.
To sum it all up, UH3 isn't all that necessary. You have many other tools.
Reflecting back in my newbie TKM days, I was also a ranger. My business was to go out and harvest organics for the crafting professions. So, I found myself on Lok. Grabbed some missions from the starport (pre-playercities) and went out. I wasn't wearing armor at the time and relied on traps. It took me aback at how quickly a riverside sulfur pool mynock took care of me and db'd me. After I returned, I took great care to use my traps like usual and keep a distance to allow healing of my mind. Killing one of these buggers took a good 5 minutes. Why did I die so easily? I spammed UH3.
These days, with 4 months experience, I can take on 3 mynocks (one riverside included) at once and have them dead in about 30-40 seconds.
If I am facing a RSPM solo, it's dead in about 10 seconds, if that. Why did it take 5 minutes before, as opposed to the 10 seconds now? Knowledge of my profession. It's simple as that.
Enraged Rancor may hit hard, but once intimidate sticks, they're like nuna's fora brawler atunarmed 1.