Teras Kasi Archive

Thread: HAM costs=DEATH

RAWK_STAR
Fri Mar 05, 2004 7:21 am
#1

I am wondering if anyone else thinks there is something wrong with HAM costs when you have your VK's equipped? When i do unarmedhit 3 w/o armor and a VK the cost is around 60 but with a VK equipped its around 200 whats the deal? Thats almost 200 total HAM cost per second while useing unarmed hit 3.



-RAWK STAR-
-Imperial Colonel-
-Master Roughneck-
CarpaBob
Fri Mar 05, 2004 7:37 am
#2

It's merely another symptom of how "overpowered" we are. We're so strong we even knock ourselves out



Alexander Dharke - Teras Kasi Master

j o i n e d u p w r i t i n g i s f o r a d u l t s o n l y
flabajaba2213
Fri Mar 05, 2004 7:49 am
#3






CarpaBob wrote:
It's merely another symptom of how "overpowered" we are. We're so strong we even knock ourselves out







LOL.



But seriously, I believe that this is a purposefully programmed game mechanic. When we hit tkm, we are fast and strong. To keep people from crying nerf, make uah3 with a VK cast so much ham, that a buffed player will fear it. There, problem solved.



BTW, this is extreme sarcasm.




"Don't bother running from a commando, you'll only die tired."

_Bichiru Iwamoto - Imperial Commando_

_Huy Iwamoto - Rebel Smuggler_
antares_Kauri
Fri Mar 05, 2004 8:23 am
#4

There are other classes that spend more on their hit3s and can swing at the speed cap too, with attachments.

antares
master pikeman



|Pikeman non-stop since July, 2003|
|combatUpgrade::alpha :: JTL::beta :: RotW::beta :: ToOW::beta|
SOE Producer Dallas Dickinson says:
"I mean, what is a pikeman and why is it something in the game?"
Nanuu
Fri Mar 05, 2004 9:55 am
#5






RAWK_STAR wrote:

I am wondering if anyone else thinks there is something wrong with HAM costs when you have your VK's equipped? When i do unarmedhit 3 w/o armor and a VK the cost is around 60 but with a VK equipped its around 200 whats the deal? Thats almost 200 total HAM cost per second while useing unarmed hit 3.






Lose the Vk's, migrate your stats, eat some food. Others are worse off.



Nanuu of RECON, Tempest
Master Teräs Käsi Artist
Watcher of the Jedi
Proud Rebel Wookiee
TEMPT Bodyguard
WOW: Nanuu of Horde's Demise, Azgalor
Oune
Fri Mar 05, 2004 10:43 am
#6

get buffed or unequip the VK and stop posting random crap that almost all tkm have noticed



Col Oune Oniram
KDS A-corp CO
Bootcamp CO
Keepers of the Dark Side
LordMaxx
Fri Mar 05, 2004 10:47 am
#7

I dont think its the intention of the developers for us to just spam UnarmedHIt3...otherwise, that would just be our base attack. I believe we are suppose to use tactics and not just spam one special over and over...otherwise, whats the point of having a normal hit...


and as for killing yourself with specials the carbiniers have a much bigger death to self rate then we do...





Maxx Wolfe
"I...I...I...I...Im not your steppin' stone!" - The Monkees
Leader of Team Desert Eagle and Founder of PATGWNIWNU a offshoot of RATGWNIWNU!
Chilastra/Valcyn/TC
GTOfire
Fri Mar 05, 2004 4:05 pm
#8

Become a Swordsman and then go back to TKA, you'll LOVE your low ham costs


I can spew numbers but it'd be pointless. I've been a TKM with normal VKs, nothig special, and Im now a master swordsman with a Scythe and a curved sword. UAH3 took maybe 130 HAM without armour, whereas 2HH3 takes 145. With armour it's even more insane, head hit 3 taking 230 HAM, hit 3 taing 195. Unarmed specials are very doable compared to swordsman specials in HAM costs. I remember finding 100 HAM for a move to be a lot when I was a TKM. As a Swordsman I'm happy if I do a move that gets below 150.



--------------------------------------------------
Ysh-Hon Eeryuu
General Manager, Intergalactic Society of Megalomaniacs (ISM) Enterprises
ISM Superstore - Tatooine (outside Bestine) -1735, -4917

M Tailor, M Artisan, M Merchant
ThGilsRooc
Fri Mar 05, 2004 4:15 pm
#9

Geez. I got TKA because that is the profession I chose in the beginning. I intend to keep it. UH3 is a special I rarely use. I don't think I've used it in a few weeks. UH2, on the other hand, is the one special i will use most. The ham costs are pretty low with vk's on. The damage mod for UH2 as opposed to UH3 isn't much lower, so I figure a few seconds longer on a mob isn't too much to suffer through. On most mobs (I lack a pvp template), I just autoattack for a bit. When the health is taken down about 10%, I will blind/dizzy/stun/warcry/KD2/intimidate. Then continue with autoattack. Once the warcry timer ends, they're either dead or almost dead. This does not count for nightsisters or force sensitives. Since my holo search has ended, neither mobs are visited by me.


Oh, and I don't think I've received a buff since January. My armor decayed about a month ago. I just powerboost and eat food when it is necessary.


To sum it all up, UH3 isn't all that necessary. You have many other tools.




Colonel Th'Gils Rooc
Webel Ace Pilot x2
I would ace more squadrons if they'd just fix the remaster bug.
Pulp Phantom
ThGilsRooc
Fri Mar 05, 2004 4:32 pm
#10

Reflecting back in my newbie TKM days, I was also a ranger. My business was to go out and harvest organics for the crafting professions. So, I found myself on Lok. Grabbed some missions from the starport (pre-playercities) and went out. I wasn't wearing armor at the time and relied on traps. It took me aback at how quickly a riverside sulfur pool mynock took care of me and db'd me. After I returned, I took great care to use my traps like usual and keep a distance to allow healing of my mind. Killing one of these buggers took a good 5 minutes. Why did I die so easily? I spammed UH3.


These days, with 4 months experience, I can take on 3 mynocks (one riverside included) at once and have them dead in about 30-40 seconds.


If I am facing a RSPM solo, it's dead in about 10 seconds, if that. Why did it take 5 minutes before, as opposed to the 10 seconds now? Knowledge of my profession. It's simple as that.


Enraged Rancor may hit hard, but once intimidate sticks, they're like nuna's fora brawler atunarmed 1.




Colonel Th'Gils Rooc
Webel Ace Pilot x2
I would ace more squadrons if they'd just fix the remaster bug.
Pulp Phantom
GTOfire
Fri Mar 05, 2004 5:33 pm
#11

hey now, nuna's are more dangerous then you think. It's always the ones you least expect it from that will rise up and kill your ass.



--------------------------------------------------
Ysh-Hon Eeryuu
General Manager, Intergalactic Society of Megalomaniacs (ISM) Enterprises
ISM Superstore - Tatooine (outside Bestine) -1735, -4917

M Tailor, M Artisan, M Merchant
WILDMAN_SOLO
Fri Mar 05, 2004 9:18 pm
#12

you TKA cry babies make me sick


carbineers have a worse deal on HAM costs than you will ever have and they need to have their weapon equiped to do damage whereas you can allstill hand out more damage than they ever will vene when you go in bare knuckle without VKs.


Cry me a river.



=Upde Harris= 12pt Master Weaponsmith and smuggler of Chimaera server - Voted 20th Best WS on the server !!! WOOT
Idiva Harris - 12pt Master AS and Merchant

Ancient Weapons and Hokey religions are no match for a good blaster at your side !!
Visit =Upde= Weapons Inc. in RFR Guildhall Kintha on Tatooine (2k from Mos Eisley) for all your weaponry needs.

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