Teras Kasi Archive

Thread: This ones for any flamer who comes here to say nerf TKM.

SupaPook
Mon Apr 19, 2004 3:28 am
#1

Taken directly from my combat tab while fighting a guy wearing 90 percent composite. Oh and by the way, his entire guild has a set of this comp.



Rifleman/CombatMedic number 1,123,845 hits you for 550 with his damm ion rifle AKA noob cannon

You use spitting rawl on Rifleman/CombatMedic number 1,123,845 for 7

Rifleman/CombatMedic number 1,123,845hits you for 547 with his damm ion rifle AKA noob cannon

You use spitting rawl on Rifleman/CombatMedic number 1,123,845 for 8

Rifleman/CombatMedic number 1,123,845 hits you for 750 with his damm ion rifle AKA noob cannon


etc etc, you can see where this is going.



Yea nerf me please. Go ahead. I really dont care anymore. wow, i get heat damage vks. Woopee doo. Last time i checked, people with 90 percent comp had heat resist at 90 as well. Maybe since they are more powerful, i will hit for like 18. Too bad they are slower, so it will even out.


Since they wontever do anything about armor, they should just give every bloody profession a stun wep, so we can regulate ourselves. If everyone has a stun wep, people will stop spending millions on composite.
Laeren
Mon Apr 19, 2004 6:13 am
#2





Since they wontever do anything about armor, they should just give every bloody profession a stun wep, so we can regulate ourselves. If everyone has a stun wep, people will stop spending millions on composite.




Um..Crism Ore. Stun layer for composite armor.


On my server it's up around 40%. So even stun weapons aren't very useful.




Aes Sedai Industries
::::
Swarriorx Irow: Mayor of Rauha (Naboo), Starsider (www.rauha.com)
::::::Laeren Misha: Teras Kasi Master, Master Rifleman, Master Journalist, Master Interior Decorator
:::::::::Apprentice Filmmaker
Visit my movie page: Triquetra Pictures AIM: LegalMinn
yourshepherd
Mon Apr 19, 2004 6:27 am
#3






Laeren wrote:
Um..Crism Ore. Stun layer for composite armor.


On my server it's up around 40%. So even stun weapons aren't very useful.






Apparently your server has some sort of rebreather that makes you immune to poison and disease. It is pretty hard to hit their mind once you get them knocked down.... if you get them knocked down... /stand /headshot3 /stand


Have a nice day. This simulation is of course if they are alone.




Lowca FRS:
(1) (2) (3) (4) (5) (6) (7) (8) (9) (10) (11) (12) (13) (14) (15) (16) (17) (18) (19) (20) REZ, REPEAT.
Awon
Mon Apr 19, 2004 9:30 pm
#4

With 90% comp they dont need to worry about standing quickly there buffs will heal them as fast as your putting damage on them so its just a waiting game.
FireyJ
Tue Apr 20, 2004 5:07 am
#5

Hmmm, as a master pikeman/MCH I get kinetic and electricity, hit far slower than you for less/the same damage with no 1-move KD/Dizzy, crap toughness, no powerboost, no healing of all my own wounds/poisons/diseases, spend MORE SPs to get a pet you can annihalate in 2 seconds flat (thatsif it hasntrandomlyfiretrucked offback to my datapad) etc etc etc etc etc ad infinitum. To get a weapon worthy of PvP I have to sit on Dath endlessly killing NS hoping for a nice DoT random drop. Hell, Elders are the best droppers and we cant even freaking damage them....You have to go ctrl+v, vendors, weapon vendors, Id like 2 VK please, there u go, cool now im a badass.


Considering we have been crying "Fix every borked, gimped class other than CM/Rifleman/TKA" for months and have had no love whatsoever, why the hellwould we not change to "well, if you're not willing to fix us because we will make more money using dev time up on the SE,at least nerf these 3 totally overpowered (relative to the rest) classes". At least it seems a lot easier to do, just look what they did to the poor CH's.


ToALL you TKMs (and id like to echo another thread, the %age of TKM on my server is waaaaay out of whack with the other classes). We know your class works well. We all know its how things should be for a class (except the healing thing, **edit** did that come from anyway????), but we are all TIRED of watching you shred with ease that creature thats been giving us trouble for the last 30minutes. We are tired or getting hit by one move and never getting up, and we are TIRED of requiring buffs, 500K worth of comp armour, food and whatever else just to be able to stand a chance of lasting more than 20 seconds against you.


I agree with you that comp armour needs to be nerfed (lets pick 1 damage type that can hit thru it, and we'll give it to half the profs and not the others. That'll work! Err......) but currently it is the only thing keeping your prof in check.


To sum up, I hate nerfs as much as the rest, and I know NOONE likes to be made weaker than what they are used to, but the devs dont seem to be willing (I use the term "devs", but ill put at least 75% of the blame on management, its them who decides what's what, and they want money!) to fix the gimped and the buggy. Until such time they are willing to put the time and effort into a proper balance (and I KNOW this is a nightmare, hard enough in a game where you can only be one class), then yourselves, the CMs and the Riflemen need to be brought into line with the rest of us.








atone48732
Tue Apr 20, 2004 5:53 am
#6

I am getting so sick of crybabies.


They are everywhere. WAAAHH TKA is too powerful waaah TKA can heal their own wounds waaah tka kicked my ass


Well like we've been tellin ya go to your boards and get your god damn profession fixed. QUIT TRYING TO RUIN TKA we are finally FINALLY where we should be


We are a working class dammit





Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
P__Day
Tue Apr 20, 2004 5:57 am
#7

Well i understand your frustration on playing a gimped prof, but you know there are food out there to help with defence vs KD/dizzy, i use it constantly considering we only get 5 defence vs KD.The thing with us TKA`s is thati think we utalise more of teh food, and different type of buff, more than other combat prof`s since i have yet to see post about it in the Swordsman, pikeman and fencer forums.
Laeren
Tue Apr 20, 2004 6:01 am
#8

There was a story by...I don't remember who it was, but it was a similar author to Ambrose Bierce, that talked about mediocrity in society. How the talented are brought down to the mediocre, but how that level of mediocrity was brought down to the lowest common denominator, until no one was allowed to be good, and everything was gimped down to the lowest person. The elite dancers were forced to wear weights on their bodies so they couldn't dance well. Smart people were zapped constantly by electricity so they couldn't think clearly enough to have brilliant ideas.


The point is, mediocrity to 'even things out' is never a good thing. Just because things are mediocre doesn't mean that's the way things should be. Why settle for less? Keep striving for improvements to these other classes. If you "just can't stand being bad" then don't play that class. You have 250 sp just like everyone else, and can spend them the way you want. CH is NOT a PvP class. But yet you want to nerf TKA so that you and your durni can compete in PvP.


Nowhere in the CH tree is there any combat mods. It's all in the pet. And everyone grinds on the same creatures in the wild. So why should your tamed pet fare any better than the ones in the wild that everyone grinds xp on already anyway? If you believe it should, then push for combat mods to be added to the CH tree. Mods that alter and add to your pet, *because* it is specially trained.


Why try to pull down the classes that are working? Why take us down to the lowest common denominator? I'm sure next the Artisans will be screaming at the combat profs cuz we get to use weapons....




Aes Sedai Industries
::::
Swarriorx Irow: Mayor of Rauha (Naboo), Starsider (www.rauha.com)
::::::Laeren Misha: Teras Kasi Master, Master Rifleman, Master Journalist, Master Interior Decorator
:::::::::Apprentice Filmmaker
Visit my movie page: Triquetra Pictures AIM: LegalMinn
atone48732
Tue Apr 20, 2004 6:08 am
#9

Good post Lae


that seems exactly what these crybabies are trying to do. But who wants everything to be mediocre?


LIke I've been saying lobby to get your profession fixed and please stop trying to make them break TKA so we work about as good as we did in July/August(Or whenever TKA was broken or whatver it was)


I mean TKAs are finally working as intended and your profession can be fixed to workin status to just stop whinnin about how TKA needs to be nerfed to hell and back please





Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
silversvt
Tue Apr 20, 2004 6:27 am
#10

I totally agree. My question is concerning true balance. It seems to me that alot of people who cry nerf have no concept of how the combat system works. Yes TKA hits faster. Yes TKA hits for more damage, "against low to mid level mobs". When you are talking about High end mobs with medium or heavy armor and 80 to 100 percent resist to kinetic, it doesn't matter how hard or often you hit with only a light piercing kinetic weaopn. That is why pikeman,swordsman, or any other profession can take down high end mobs must faster than any tka. Obviously most people crying nerf are either noobs or they are atleast fighting medium to low level mobs. And when the devs look at changing or altering a class they don't look at and say "Hmmmm the tka sure can take down durni's awfully fast, we might consider nerfing them". The point I am trying to make is it doesn't matter if our attack speed was .5 if our weapon is only Light ap.



(gggggggggggggggg:gtnn[[[[[[[[[[[[[[[[[[[[[[[[[nntg9gggggggggggggggg)
Vulkanian---Imperial Jedi
Greevous---Imperial Tka and pikeman--


(20) BH's Killed
Andymantium
Tue Apr 20, 2004 7:16 am
#11

Instead of coming to the TKA forum and complaining, you should be putting this energy into your own forum and push for improvements to your profession. The above poster hit it dead-on with the mediocrity argument. I'd much rather see several working professions than have everyone on a half-working level.



K

FireyJ
Tue Apr 20, 2004 7:54 am
#12

"CH isnt a combat class" - ok, so what type of class is it then? A sh*t one is not an answer. Tell me - what colour does a rancor con to you? How long does it take you to kill one?


If you had read my post you would see that people have been trying for ages to get their profs "un-gimped". Falls on deaf ears. We do not want to gimp your class believe me. We want a level playing field. To use your own common denominator thing, soon, if nothing is done, we will all be TKM, CM, Rifleman. Yet you want diversity....apparently. Or perhaps you want to continue tearing up anyone who hasnt spent the last 4 hours preparing. I know where my money is.


Keep going on about my durni, please. It makes your argument really good. CH gets a crap pet, you get awesome combat, self healing, blah blah blah. For less skill points. But apparently Im just a whiner. I could go TKM, its hardly difficult is it? But, unlike some, I dont want to chase the power profs. I chose CH cos I thought it would be cool. And for a while it was. But then I saw TKMs in action. I saw TKMs i plagued with my screecher ( a pet harder to get than mastership of your prof) KD/dizzy me, kill me, waste my pet then meditate that plague away. Yay!


But its all cool, you work the way you're supposed to. I searched for a forum thread on both CH and Pikeman thread entitled "How to solo a Krayt", but alas I couldnt find one. I had to come here. What a shock! Still, apparently thats the way it's supposed to work.


I hit my pikeman speed cap with my AP 2 weapon at about 4.0. Your AP1 weapon caps at what speed? Do the maths. Guess what, I cant solo a 200K HAM AR2 or 3 MOB very well either.Nor canI cant tank one. Can you?


Ill spell it out as clearly as I can....


We dont want your Prof nerfed. We want an even playing field. We are NOT being improved, and the "balance" gets postponed on a monthly cycle. In the abscence of any likelihood of the other combat (and decorative if you count CH) profs being balanced with the 3 super powers, what is it you expect us to do? Aside from all go TKM/MCM/MR.


Please, take a step back, look at all the abilites the profs get, and how many SP it costs. Then tell me you feel that your are balanced. Not "working as intended", not "beatable if you do this, this and this and have a blah to help", but really, TRULY balanced.




FireyJ
Tue Apr 20, 2004 8:03 am
#13

Have you looked at our forums? Looked at the complaints? Looked at the posting dates? WE HAVE TRIED. CH got annihalated because it was overpowered (no, I dont want anything like that happening to you).. In the months we have been campaigning we have got nothing.


Guess, as you people dont care about balance and just want to preserve your OP ablities I will sign off. Just hoping for a bit of maturity. Instead I see posts about how you should get stun and AP 2 weapons. Sorry I bothered. Enjoy.
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