Teras Kasi Archive
Thread: Intimidate, Stun, Dizzy, Blind... What do they do in PvP?
Stun : Gives the opponet the stun states which make them attack less\slower
Blind : Make them hit less
Intimidate : cuts their damage think by 33% with intimidate 1 and 66% with intimidate 2 but im not sure about it
Dizzy : makes the target dizzy which can lead to them falling down, during a posture change
Lunge : 1 . can force the target to a posture change 2 . is a knockdown with a 20 meter range
Hell ya guys/gals thank you very much ![]()
So I take it that none (besides dizzy) actually lowers their native defenses...
I heard that either stun or intimidate did this...
Stun makes them easier to hit
Intimidate lowers their defenses, which makes them easier...to...hit.... sigh, stupid devs.
Intimidate halves the damage the target does, and lowers defenses.
Stun reduces damage by 20% or so, and makes the taregt attack slower.
Blind reduces a target's accuracy.
Dizzy means a target has a chance to fall down each time it attempts a posture change - like standing up. Hitting /stand even while standing counts as a posture change as well, so spamming /stand will make you fall if you are dizzy.
P__Day wrote:
Stun : Gives the opponet the stun states which make them attack less\slower
Also lowers melee defense and range defense.
Blind : Make them hit less
Intimidate : cuts their damage think by 33% with intimidate 1 and 66% with intimidate 2 but im not sure about it
Also negates secondary defenses such as dodge, block, & counterattack.
Dizzy : makes the target dizzy which can lead to them falling down, during a posture change
Lunge : 1 . can force the target to a posture change 2 . is a knockdown with a 20 meter range