Teras Kasi Archive

Thread: TK player POI and quest

konik
Tue May 18, 2004 6:29 pm
#1

i'm cross posting as i didnt get much feedback on the bria forum so here it is again

has anyone done this or have experience of this, i have joined TKO (teras kasi order) to implement this as it seems that there is little content (read: none) for TK's in the game and i think it will be fun as the EU has a little history already established in favour of TK.

what i propose to do is make a TK monestry as a POI kitted out with rare loot and painstaiking interior design (the hall is already set) of sorts on tatooine. What will initially drive the player toward the monestry will be pointers in player cities (after i have spoken to one or two mayors) that lead the player in riddles to the location of the monestry. Once there i hope to set up a vendor(s) of some sort that give you hints tips and riddles to the path of TK elightenment. eg: the best way to gain xp for TK or other melee arts and maybe something on the vendors that will help you along the way (need to think about this as some could exploit the items as i wouldnt be pricing for profit but just for the quest.

this would then send them to various other places in the galaxy to continue the quest much like a themepark and interacting with members of TKO who would act like NPC's giving rewards etc for their advancment in their TK or melee profession with possible acceptance into the TKO (not neccersary, but hey if your intersted in the TK profession it would be a bonus reward ) once their quest is complete.

i'm not to sure if a badge could be administered by CSR's for this as i know they give badges for interesting bio's

i think this is an interesting concept never the less, if anyone wishes to comment or aid in this little project i would be more than happy to hear your views.

konik
Anuk
Wed May 19, 2004 1:47 am
#2






Atama wrote:
How can you say there is no content for a TK? A TK is a warrior profession. A TK's sole purpose is to kill things. There's not enough to kill in this game?

Sure I'd like to see some story content but why does TK in particular need this?





TK's sole purpose is not to kill things!



Anuk Se'Namon (Daragon V Ahazi)
11 POINT MASTER DOCTOR/TERA KASI MASTER
Pharma-Isis Medical Resource Center and Loot Dropoff 3477 2572 Keren, Naboo
Pharma-Isis Pharmaceutical 5356 3691 Mos Oasis, Tattoine
Helen Troy TKM/Master Doc (Krayt Dragoons Tempest)
Nefer Titi(Test Center)

konik
Wed May 19, 2004 6:45 am
#3



Atama wrote:
How can you say there is no content for a TK? A TK is a warrior profession. A TK's sole purpose is to kill things. There's not enough to kill in this game?

Sure I'd like to see some story content but why does TK in particular need this?




so a jedi's profession is just to swing a lightsaber about is it?

every profession could do with some kind of quest, but that just isnt feasible unless you leave it down to player initiative, which in some terms becomes part of in game entertainment itself, as obviously i don't want to be doing my day job and doing the Dev's job for them whilst i pay, lol.
Atama
Wed May 19, 2004 12:06 pm
#4

How can you say there is no content for a TK? A TK is a warrior profession. A TK's sole purpose is to kill things. There's not enough to kill in this game?

Sure I'd like to see some story content but why does TK in particular need this?



*********************************
Krayt Dragonfist, Trandoshan
Imperial Security Bureau
Corbantis Server

If you claim to "own" me, I want to see the receipt.
JWlaxplyr7
Wed May 19, 2004 1:13 pm
#5

I've seen the badge, its real. But if there was a TKA POI and themepark it probably shouldnt be player maintaned, and no player vendors just my two cents. It would be kool to have something like that for TKA but it should also come with a themepark for every other combat class (i.e. Bounty Hunters, pistoleers, pikemen...) also i would think that deep in the jungles of endor would be another cool location for a monastery. A badge would be neat and also i think it would be cool if they removed all the TKA trainers and only had them in themonastery.

konik
Wed May 19, 2004 2:10 pm
#6

i don't understand, why shouldnt it be player maintained surely if there is a guild caperble of implementing such a plan it is TKO (if there is disagreement in this then join TKO if you are passionate about TK) as i don't see any other PA's in a position to do so. As you say other professions would request themeparks and quests which is not feisable for SOE staff to develop as look how much bother there is with quests that they have brought into the game since inception.


the economy is player maintained so why should anything else be different, it matters not wether it is canon or EU etc, imho SWG fits neither into canon or EU but some grey area of star wars lore, this game IS what the players make it. Also if people would be seen to say 'this isnt right, that isnt right' either join or set your own up, the shards of the game encompass a big enough playing spectrum.


i am trying to drum up some interest in this project not just to give TK's a sense of being but to give you a reason to play a TK.


anyway i dont do long rants, i'm not all that literatte and i'm no star wars expert i just enjoy the game so any input objective or constructive would be appreciated
silvianbrightblade
Thu May 20, 2004 12:44 am
#7

I would like to see that badge for bio's has anyone on gorath actually have the badge for your bio or for pvping or pveing??????



_________________________________________________________
And on the 8th day GOD created ME and the Devil stood at attention
Silvian Brightblade
UKoC
Taigei
Thu May 20, 2004 10:46 am
#8

What we're talking about here is creating a player-run POI which brings some meaning and purpose to being Teras Kasi beyond being a combat profession. Ideally, for me anyway, our experince with the monestary will lead us to making good suggestions to the Devs for elite-elite TK professions such asNinja-type, Jedi hunter/defender and pure TK elite classes, and for in-game development of TK multi-legged missions, quests and storylines. I envision traveling to the Followers of Palawa monestary on Bunduki, running TK-specific missions, gaining TK-specific badges and items, etc.


In my experience it is the very few players who are willing push the envelope beyond what is who are the greatest contributors to the development of the game.


To put it simply, we are developing this TK-centric, player-run POI. As we do, players will be able to participate as mission-runners or mission-givers.


NOw, doesn't that sound fun?


konik
Fri May 21, 2004 8:42 am
#9

what he said
eXodus2
Fri May 21, 2004 9:01 am
#10

exact kind of thing this games need and tkas just dont kill stuff i use my power just for self defense and jedi watching / controlling



eXodus - Teras Kasi Master For Life BABY !
TKM/MSwords/4000 Doc
Imperial Tour of Duty
Joined Empire 26th November 03
Retired from the empire 15th Sept 05
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