Teras Kasi Archive

Thread: What skills should I do?

alpinestreams
Fri May 21, 2004 4:59 am
#1

I have to regrind TKA because I deleted my wretched wookie (couldn't take it anymore) I've already finished Master DR now I just need to finish TKA.


I've thought about not going full master so I can have some artisan skills. I can do three lines in TKA -- which ones should I do?


I'm thinking that the meditate line isn't as big a deal for me since I can heal my own wounds and I know Force of will is really handy but I'm not so sure that's such a big deal for me. And the powerboost isn't a big deal since I can buff myself. Or, do you disagree?


Thoughts?




Chewen' the Cloaked Defender


JediMasterZero
Fri May 21, 2004 5:41 am
#2

Well, meditate has two real useful points, as I'm sure you know. It can heal all your wounds and you can FoW. I find them to be two very useful things. I guess it really depends on what you're looking for - are you looking for added combat support? Or general usefulness? If all you want iscombat, then obviously go 0444. If you wantmore of a rounded support, then go 4143 (if you can)- the last two trees on the right are speed and accuracy, and the "1" will buy you the KD1 ability. That's probably what I'd do. good luck!





Kyp Emique ~ Jedi Padawan
Pyk Sesom - Master Bounty Hunter

There is no emotion; there is peace. There is no ignorance; there is knowledge. There is no passion; there is serenity. There is no death; there is the Combat Upgrade.
Nuckman
Fri May 21, 2004 10:09 am
#3

get 014


I would say get meditate 2 but your a doc you can hold off on that


just do power, condion, and meditate lines in that order


004


044


444





-Colonel Alic Sa'o-
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