Teras Kasi Archive
Thread: What is the best combination of Professions?
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lordvader104
Sun Sep 25, 2005 9:29 pm
#1
Hi i'm working on TKM at the moment i'm just about there but I have a question. What other professions should i also work on to make my character fully fleshed out and ready to kill kill kill. I want to be able to take on and last in a pvp battle of sorts. So i know i'll need some type of healing but what else? And as far as healing do I go Doc or CM? And as far as other offensive professions do i go towards Pike, Swords, fence, etc? What are your opinions and suggestions? Thanks.
PS In other words whats the best Template for TKM I guess that would of been simpler to say lol.
Redondo
Mon Sep 26, 2005 9:48 am
#3
unless you are going to Master CM then go Doc, it is 15 less SP you have to spend by not picking up Novice Marksman. Go Doc 4004 if you want to heal and buff or go Doc 4000 if you just want good heals. After that you can choose swordsman for more damage, pike for more area attacks and speed debuffs with moderate damage, fencer for more defense and some offense, and/or master brawler for more accuracy and speed. I'm not too up on fencer so I may be wrong about their role. Or get Master Doc if you want to be a doc. Dont dabble in CM unless it just for the heals, and even then you waste SP getting marksman.
JRyall
Mon Sep 26, 2005 11:28 am
#4
Fencer gives you a snare and a decent action debuff..
Pike for any area attack at all, intimidate, and a speed debuff..
Swords for your damage, (armor break, critical hit)
Like the poster above said 4000 doc for healing
or 4004 for healing and self / group buffing. The
speed, action, and mind regen buffs make a
considerable difference.
And don't be scared to drop to Level 76 / 78 once
you've decided.. in pve you'll likely be in a group
bringing you up to level 80, and in pvp the only
drawback is abit lower health, which buffs, and
powerboost compensate for.
Most of all, do what you think is fun
Jedi_Xan
Tue Sep 27, 2005 11:22 am
#5
My primary is TKM. To supplement I picked up SM 0044, PM 0440, and F 1004 along with MB.
soulsyphon
Wed Sep 28, 2005 12:41 am
#7
well my main alt is a trandoshan master tka, master CH, pikes0/4/0/0, but my advice for youis go Master tka , master CH (CH master gives you tons of flexablility, and will make up pretty much any weakness except for heals), medic 0/4/2/0 (you get area heals which are good for healing yourself and pets at the same time),( for FS skills)Hightend senses 3/0/0/0( this is a more sp effecent way to get healing effency mods to make your heals stronger but if you didn't want to do it that way there is just enough sp to get medic 0/4/3/0 , but you would use 1 extra sp and gain -5 less healing effency) then go combat prowress 0/0/1/0 with the remaining sp, and wear +16 melee/ranged def BE enhanced clothes set, Be sure to add CAs for unarmed def, unarmed accurcy, unarmed speed, and healing effecny, also get at master a knuckler of katarn and have it get a tier 4 damge slice for the extra 8%to damage andthen put on it aADK and your all set :-) Don't worry about the accurcy you can get food to buff that, and as a tka your already gonna get great combat speed, also don't forget a ruby bleil+instant stim pack Ds go along way too combined with your healing, and get FS, do the vehicle control unlock , for the reward for it is a item called a focused crystal. It will buff your health by 2k for 3 hours..with unlimited uses, but has a warm up timer forreuse of 3 days lol so use it wisely.
Message Edited by soulsyphon on 09-27-2005 12:43 PM
Message Edited by soulsyphon on 09-27-2005 12:46 PM
Eraoc
Thu Sep 29, 2005 6:06 pm
#8
If you want to be the best you should pick up some health enhanced ris armor, adk it, and get it ab sliced. Then drop most of tk and pick up master swords. However if you are cheap (like me) tkm will save you a bunch because you dont have to keep replacing armor.
Kresh_Azzo
Fri Sep 30, 2005 8:44 am
#9
Eraoc wrote:
If you want to be the best you should pick up some health enhanced ris armor, adk it, and get it ab sliced. Then drop most of tk and pick up master swords. However if you are cheap (like me) tkm will save you a bunch because you dont have to keep replacing armor.
A number of people would argue the opposite about master swords, saying they are way to slow. I would say take TKM and dabble in sword for armor break and a separate attack (head, critical, power), and go TKM for the free armor and katarn knuckler, which is expensive with an ADK but much cheaper than RIS after you've worn out a set =D.
Do I really think this is better? Well, ulimately I think they are both balance depending on your preference. They both work out well.
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