Teras Kasi Archive
Thread: When making a template, what do you consider....
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Neomonk
Wed Oct 05, 2005 8:19 am
#1
I'm working on a new character and am still throwing template ideas around.
Some of the templates have high accuracy, low defense. Some have double elite masters and a few only have 1 master.
Do you build templates around professions, certain weapons, certain skills, or stats alone?
I didn't want to turn this into another template thread, but I can't resist.
What would be more important - higher accuracy than defense (melee/ranged), higher defense than accuracy, or a good balance both? This template would be for 98% PVE - 2% PVP.
iijin
Wed Oct 05, 2005 9:09 am
#2
1. stats:
weapon speed
weapon accuracy
melee and ranged defense
2. Abilities:
number of viable attacks and their effectiveness
3. Damage capability:
how much damage CAN I do
4. Weapons:
craftable? viable?
5. FotM'ality:
Is this a FotM ? will it be ? cause I hate those... LOL
That being said....why the hell am I TKM.....
1. stats: ok, so maybe we are decent here
weapon speed
weapon accuracy
melee and ranged defense
2. Abilities: LOL, that is all...LOL
number of viable attacks and their effectiveness
3. Damage capability: Again.....LOL
how much damage CAN I do
4. Weapons: ROFL
craftable? viable?
5. FotM'ality: hehe
Is this a FotM ? will it be ? cause I hate those... LOL
Nah, I love TKM, just can't bring myself to be one of those hammer wielding a$$kickers LOL
maigy
Wed Oct 05, 2005 9:59 am
#3
iijin wrote:
1. stats:
weapon speed
weapon accuracy
melee and ranged defense
2. Abilities:
number of viable attacks and their effectiveness
3. Damage capability:
how much damage CAN I do
4. Weapons:
craftable? viable?
5. FotM'ality:
Is this a FotM ? will it be ? cause I hate those... LOL
That being said....why the hell am I TKM.....
1. stats: ok, so maybe we are decent here
weapon speed
weapon accuracy
melee and ranged defense
2. Abilities: LOL, that is all...LOL
number of viable attacks and their effectiveness
3. Damage capability: Again.....LOL
how much damage CAN I do
4. Weapons: ROFL
craftable? viable?
5. FotM'ality: hehe
Is this a FotM ? will it be ? cause I hate those... LOL
Nah, I love TKM, just can't bring myself to be one of those hammer wielding a$$kickers LOL
Lol TKM fails 3 out of the 5 req's you have... TKM gets nice abilities... some broken, TKM also is not a FotM
iijin
Wed Oct 05, 2005 10:45 am
#4
maigy wrote:
Lol TKM fails 3 out of the 5 req's you have... TKM gets nice abilities... some broken, TKM also is not a FotM
"TKM gets nice abilities... some broken" LOL, can wesay oxymoron
, and it is well a part of alot ofFotM temps, maybe thats not really fair of me...
Neomonk
Wed Oct 05, 2005 11:24 am
#5
I know right now I want Master Teras Kasi and Master Brawler in my final build. Now I am just trying to see if I want to go for the numbers (accuracy over defense or vis versa), go for certain skills, or go for certain weapons that I think look cool (I'm a bit vane, he he).
I thought it would be interesting to see how others build templates.
Kresh_Azzo
Wed Oct 05, 2005 9:04 pm
#6
Drop MB...Pick up some doc...
If it includes TKM, I'd consider it...
If it includes TKM, I'd consider it...
Neomonk
Thu Oct 06, 2005 6:23 am
#7
If it was possible, I would take no medic at all and be all offense. But we all know that that isn't possible these days. To be honest, I don't want to waste the skill points to get doc when I think (hope) I can get by with just some medic.
Kresh_Azzo
Thu Oct 06, 2005 7:02 am
#8
Might be possible, just don't plan on tanking much without a powerful heal. I personally like the idea of having my abilities split straight down the middle of the mind/action cost road, but I don't disparage anyone from grabbing more offense.
My question is, why are so many people blowing the sp's on master brawler these days. I did mix that in with my template for a split second, but I completely fail to see the benefit.
My question is, why are so many people blowing the sp's on master brawler these days. I did mix that in with my template for a split second, but I completely fail to see the benefit.
maigy
Thu Oct 06, 2005 7:31 am
#9
Kresh_Azzo wrote:
Might be possible, just don't plan on tanking much without a powerful heal. I personally like the idea of having my abilities split straight down the middle of the mind/action cost road, but I don't disparage anyone from grabbing more offense.
My question is, why are so many people blowing the sp's on master brawler these days. I did mix that in with my template for a split second, but I completely fail to see the benefit.
Agreed, I was master Brawler for like 2-3 days, when I 1st got TKM, then I realized what a waste it was and picked up more swords skills.
Rinviero
Thu Oct 06, 2005 8:38 am
#10
Kresh_Azzo wrote:
Might be possible, just don't plan on tanking much without a powerful heal. I personally like the idea of having my abilities split straight down the middle of the mind/action cost road, but I don't disparage anyone from grabbing more offense.
My question is, why are so many people blowing the sp's on master brawler these days. I did mix that in with my template for a split second, but I completely fail to see the benefit.
I do not understand how you can consider MB as wasted points... For only 6 points you get
+25 melee accuracy
+15 melee speed
+10 melee defense
To me that sounds like a bargain....
Kresh_Azzo
Thu Oct 06, 2005 8:49 am
#11
Only six points!? Why are you dabbling in fencer and pikeman as well? MB costs 6 for the master box, but you also have to spend 14 in an unrelated branch to get it. 20 total. Compare the benefits of those 5 boxes to four in any of the elite professions. It is a waste of 20 points, not a huge gain by only spending 6.
Rinviero
Thu Oct 06, 2005 9:01 am
#12
Kresh_Azzo wrote:
Only six points!? Why are you dabbling in fencer and pikeman as well? MB costs 6 for the master box, but you also have to spend 14 in an unrelated branch to get it. 20 total. Compare the benefits of those 5 boxes to four in any of the elite professions. It is a waste of 20 points, not a huge gain by only spending 6.
Looks for fencer, umm nope... Pikesare essential for warcry and intimidate, so whatever happens I will have brawler 4444, so MB is only 6 SP....
Kresh_Azzo
Thu Oct 06, 2005 9:15 am
#13
I wasn't directly looking at your temp, and you made the logical error of assuming I was. MB would cost you 6 points, most double elites with healing better than tinkerbell would cost 20 points. Your template is kind of a who's who of brawler skills, be interested to know how it works out.
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