Teras Kasi Archive

Thread: Melee/Ranged Defense Caps???

DrekkarStorm
Sat Aug 28, 2004 2:02 am
#1

Hi. I'm confused. I keep hearing about ranged/melee defense being capped at +125 , but i see people talking about it in the contrary. Just wondering if someone could clear it up for me. Do they or do they not cap?



~Drekkar Storm~
Master Rifleman/Master Doctor
Captain in the Rebel Army
Proud Member of the Omega Shard
Sunrunner Galaxy
Utess
Sat Aug 28, 2004 2:20 am
#2

They cap at +125. All defensive bonuses cap at +125.

Thetwo exceptions to this ruleare


Squad Leaders can take you over the cap with their abilities.And


Center of Being temporarily boosts your secondary defenses(dodge/etc) beyond the cap


That is it. Not even food or +defense BE clothing can take you past that cap.



________________________________

'Tess

- Utess Pero: Master Entertainer, Master Dancer, Master Musician, ID
- Andria Pasretti: Master Artisan, Master Merchant, Teras Kasi Master
- Tatiyana Karkuf: Master Medic, Master Combat Medic, Master Doctor
lorana
Sat Aug 28, 2004 7:26 am
#3

I know the cap is 125, but I think I get hit less over it.


I say this because I had tkm capped for melee not ranged before picking up more defence to stats n stuff, now I'm way over cap on melee and 126 ranged, but I get hit less in melee than before.
Iawo
Sat Aug 28, 2004 7:46 am
#4

I believe in the 125 cap from skills. I'm now at 161 melee defense, and I didn't notice a single bit of difference from when I was at about 120.


I think attachments can bring you over the 125 cap, but I'm not sure.



Iawo Eatevai
Zabrak Rebel Smuggler
Crimson Phoenix Ace

I thought the NGE couldn't be any worse than the CU, but I was wrong.

PlanetSide names: Reeb - Emerald TR, Reebx - Emerald NC
ShadeSwifteye
Sat Aug 28, 2004 7:48 am
#5


The soft cap is 125. WithSEA's and/or BE clothingyou reach the hard cap of 150.

Message Edited by ShadeSwifteye on 08-28-2004 07:48 AM



-Shade
DrekkarStorm
Sat Aug 28, 2004 9:41 am
#6

Much thanks!



~Drekkar Storm~
Master Rifleman/Master Doctor
Captain in the Rebel Army
Proud Member of the Omega Shard
Sunrunner Galaxy
Atama
Sun Aug 29, 2004 11:16 am
#7

According to the developers, the +125 is a hard cap, not a soft cap. Right from their mouths. Utess is correct.

Thunderheart said it.

"Defensive Modifiers will have a hard cap with profession template stacking. Defense stacking will no longer stack beyond the intended combat calculation limits causing the defender to be nigh invulnerable."



*********************************
Krayt Dragonfist, Trandoshan
Imperial Security Bureau
Corbantis Server

If you claim to "own" me, I want to see the receipt.
Page 1 of 1
Previous Next