Teras Kasi Archive

Thread: End game TKA problems

PlatypusLord
Fri Sep 26, 2003 11:42 pm
#1

So your a TKA master or really close ( I am still finishing of the meditate tree) are you going to be effective in PvE for the most dangerous mobs?Only if you sit in a cantina for 15min from a master entertainer and get buffed by a doctor. I have tried to tanka kimo with full doc buffs and a 1000 mind pool and in 3 sec my mind pool was down to 1 point.Honestly I don't think even with the buff I could have stood there for more than 10 sec.What this means is that the high end creatures such as force wielding mobs, kryats and the such (things with good loot) or undoable without being a ranged fighter. For all the melee purists they are SOL for fighting those things. The only viable way to bring them down is with CH pets tanking with there 9000 HAM or just shoot at it and hope it doesn't pick you among the group to be eaten or cut in half.


So were does that put the melee, especially the TKA since we are the ultimate tank profession for SWG.

PlatypusLord
Fri Sep 26, 2003 11:45 pm
#2

Note to self don't ever try to use the Tab on these forums, and why does it let you post twice, sigh. oh well back to the point. What does this mean for us we where promised to be good at PvE but not PvP. Now that I am seeing the high level game I am a little worried. What can be done to solve this, how can we be useful but not unbalanced with the rest of the profession?
Admeral
Fri Sep 26, 2003 11:57 pm
#3

What you are describing is basically the fact that this game is not scaled well. In other games when you become an elite player, new harder enemies may be tackled. In this game, however, there is a glass ceiling of what a single player can kill. To take out most tough creatures, you have to either use pets orbe in a giant group. It is ridiculous. Given how many months this game has been out, however, I dont think the devs could care less.




Admeral Snackbar

Master Doctor - Master Gunfighter - Rebel Major

(Citizen and Officer of Titan's Rest, Dantooine)

Jatr
Sat Sep 27, 2003 1:50 am
#4

Not all mobs are meant to be taken solo, or even with a small group. It would be a shame if it could be done...






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Scizzot
Sat Sep 27, 2003 4:06 am
#5

you are trying to be a tank for a krayt dragon. HAHAHAHAHAHAHAHAHA. if you could be a tank for a krayt dragon i would quit the **edit** game. who wants to be able to kill the most powerful mobs solo, or not utilize different aspects of the game like grouping, pets, droids, and strategies. if you honestly think you should be able to solo a krayt or tank a krayt you should just go become a commando or BH so i can laugh at you more.



concubine
Bloodfin
Buddhist
Sat Sep 27, 2003 5:14 am
#6






Scizzot wrote:
you are trying to be a tank for a krayt dragon. HAHAHAHAHAHAHAHAHA. if you could be a tank for a krayt dragon i would quit the **edit** game. who wants to be able to kill the most powerful mobs solo, or not utilize different aspects of the game like grouping, pets, droids, and strategies. if you honestly think you should be able to solo a krayt or tank a krayt you should just go become a commando or BH so i can laugh at you more.





You obviously know nothing about MMORPGs, thus you are an ignorant fool. Play EQ / AC / DAoC / AO ever? I didn't think so. Maybe you should go play one and see how mobs are tanked (believe it or not, there are TANK classes that get extra HAM for slower hitting and good defense so their mage/ archer friends can do all their best spells and attacks without worry) This game has none of that, and this person is right on the mark here believe it or not. TKA should be able to tank krayts, not solo them because in most games it takes 20 people even with several tanks (who die but not after 1 hit) to kill the big mobs; the developers dont know how to design end game features properly; don't insult him because you are blinded by their poor developement, kkthxbye.






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deadnewbie
Sat Sep 27, 2003 5:50 am
#7

I solo krayts. No pets. No groups. Just me



Imperial Minister of Information
Witter
Sat Sep 27, 2003 9:11 am
#8

two words "poison whore" if you can solo krayts you are using either poison or bleeds which is just silly and lame. i have seen it done and i 100% object to it. It is almost as bad as the imperials who go out there and solo them with their 3 at-st pets.

darksithmage
Sat Sep 27, 2003 9:29 am
#9

No I agree with the poster 100 percent, melee fighters/aka "tanks" are supposed to be designed tot ake large amounts of damage and live long enough to be healed by a good medic class while the ranged users safely hack away at a mobs health, it's a shame that in this game only pets can fulfill that role. sure it gives viability to the CH profession but EVERYONE can have a pet now and they are doing all the work, pistoleers sending their gurrecks in to distract mobs while they bleed it etc.....Basically soe made everyone a novice ch without even having to work for the skill. It's nice that they are gonna limit faction pets to fighting only opposing forces but still we have the other non faction pets to worry about. Reason why meleers can't tank the big creatures basically boils down to the mind pool, everything is decided there...make it healable, I don't care about exploits or what other doctors can do with this, I just want to see player tanks for a change, shooting heals at some ugly ass graul on every big hunt for NO exp or any real satisfaction is lame. PUSH for PC tanks.



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