Teras Kasi Archive
Thread: Why is our Knockdown Defense so low?
Pistoleer's now have +50 KD defense.. I can accept that.. But the fact that we have +20 is rediculous. We weild no weapons, and we are martial artist, hence, balance is our game.. Yet, I get knocked down easier than some joe using a pistol..
That is weird. Your right someone who weilds a pistol should not have a better restistance to knockdown compared to someone who trains for balance and knocking people off balance. But I have a bad feeling that this will not change nor will or knockdown defense increase.
Sucks I waited all day forthe patch to workand now I am at working reading about everyone else getting to play the game.
Oh well
Bounty Hunters have 0 against KD.
I always thought it was weird that I could KD a Master TK than I could a pistoleer. Maybe the pistol guys whined more? Dunno. But it is hard as anything to use our KD shots against a pistoleer, I don't even bother with that tactic.
-- Ypi
Yeah... A whole tree of ours is called "Balance Conditioning", yet we only get +5 def vs dizzy.
Odd.
honestly i think that TKA should get some of the highest defensive modifers in the game...
Why?
Because were unarmed, we meditate, **edit** were basicly jedi with the lightsaber.
Because were unarmed, we meditate, **edit** were basicly jedi with the lightsaber.
correction:
Because were unarmed, we meditate, **edit** were basicly jediWITHOUT the lightsaber.
PwyllTwiceborn wrote:
Well, if TKA had the best modifiers in the game, why on earth would anyone want to play any of the other 3 brawler classes. Each Brawler class one effect modifier advantage over the others.
why on earth would anyone want to play the other 3 brawler classes now?
I think the combat equilibrium makes up for it. I stand up way more from dizzy/kd as a TKA than I did as a pikeman who have no equilibrium. It is pretty easy for people to spam KD shots so defense against itisn't all that useful anyway.
Elsifr - TKM - Kettemoor