Teras Kasi Archive

Thread: Defenses, ripped off?

Morik
Sun Nov 30, 2003 8:15 pm
#1

I personally feel ripped off as a tkm when I view rifleman (sniper) having a block of 80 (close range defense) and about 55 ranged and 45 or so melee defense.... I mean come on thats 10 off of a master tka (melee prof) and they get this as snipers? I know we have the non working defense acuity... but heck if the snipers get this much close up defense, give tka a little more than 60ranged/55melee. I know its good as is but if i have to get to 6m then i want to fair better than a rifleman does, thats for sure! sorry if this seems like a troll but thats a fact. We should be substantially better up close than a sniper. Many other ranged profs nearly equal our defenses as well. go check that for yourself.


again DO NOT NERF, I hate nerfing, just make us better than ranged profs in melee combat. Our accuracy outdoes everything but still, i think we deserve more defenses fighting at 6m or less..... or fix our defense acuity! i notice NO difference.




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Gordo-da-Hutt
Sun Nov 30, 2003 8:40 pm
#2

I gotta agree with this one, the pistoleer defence mods are 2-3x better than the TK ones. Ranged should NEVER have better defenses than melee!!!!!!!!






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PermaSt0ne
Sun Nov 30, 2003 9:51 pm
#3

i think they should never have better melee defense than melee, i think they should have better ranged def. since they are ranged and they would know how to defend against themselves since they know what needs to happen. was that a run-on sentance?



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Gavinik
Mon Dec 01, 2003 2:50 pm
#4

Allright, bear in mind a Rifleman (Me) takes 2.5x melee damage just for holding a rifle. The defs do nothing if I get mobbed. I die, period. Good call on the Do Not Nerf....



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dashida
Mon Dec 01, 2003 2:56 pm
#5



Gavinik wrote:
Allright, bear in mind a Rifleman (Me) takes 2.5x melee damage just for holding a rifle. The defs do nothing if I get mobbed. I die, period. Good call on the Do Not Nerf....




The 2.5x modifier is being removed. We're getting instead a ranged to-hit bonus.





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Kashir Moor · Master Ranger · Teräs Käsi

RebRifle
Mon Dec 01, 2003 5:24 pm
#6

So is the old system. When the 2.5x is removed we will have only the lvl 3 ranged defence. You guys only the lvl 3 melee.
Louis_Cypher
Mon Dec 01, 2003 9:17 pm
#7

We rarely miss, actually I haven't noticed missing anything in the last 100 fights, guessing I most likely did miss sometime but not like it mattered.


Great, lowering our damage against ranged and givingus theabilitythat we really don't need, to hit, for less damage.

Stonemoe
Mon Dec 01, 2003 10:13 pm
#8






Gordo-da-Hutt wrote:

I gotta agree with this one, the pistoleer defence mods are 2-3x better than the TK ones. Ranged should NEVER have better defenses than melee!!!!!!!!






Yea i dont agree with that statement...tka gets the unarmed toughness with higher ranged/melee D and pistoleers get like 12 ranged defensewhich is awful cause pistoleers do most of their fighting from ranged anyway



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Valkari-TKM
Mon Dec 01, 2003 11:49 pm
#9






Gavinik wrote:
Allright, bear in mind a Rifleman (Me) takes 2.5x melee damage just for holding a rifle. The defs do nothing if I get mobbed. I die, period. Good call on the Do Not Nerf....





this is being removed


so then what excuse do you use next?




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