Teras Kasi Archive

Thread: How is TKA easy?

Blazzer888
Sat Dec 13, 2003 11:37 pm
#1

how is TKA easy? for me it seems just as hard as any other profession. is there a trick other than just getting VK's sliced for speed and doctor buffs?



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Server: Corbantis
Spuzzed
Sun Dec 14, 2003 2:14 am
#2

The thing is, once people hit Teras Kasi Novice they immediately head off to the advanced planets thinking they can solo anything.

Stay on the starter planets until you are at least a couple of skills into the profession.
Morik
Sun Dec 14, 2003 5:03 pm
#3

You werent playing tka when there was only 30 modifier at novice, now that there is 70 it is VERY easy.



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Knocky
Sun Dec 14, 2003 5:45 pm
#4

Getting Master TKA again was a snap compaired to what I went through the first month the servers came up.


Back then Novice Brawlers could use VKs....except there were no Weaponsmith making them at that time!!! Back then the Weaponsmiths were all more concerned with blasters. SO even though technically we could use VK to get through unarmed brawler...we could not use them because we did not have them.

Avilister
Sun Dec 14, 2003 5:51 pm
#5

I made them on Intrepid I was one of the first half a dozen millionares on the server because of vibroknucklers!



Topheth, Master Doctor, Teras Kasi Master
Corporate Universal, Eclipse
===================================
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Townnut
Sun Dec 14, 2003 7:21 pm
#6

yes it is very easy, i can get 500k ua xp in just 4 hours, its crazy how easy it is, alls u need to do is dizzy kd, which i props to all the guys that mastered it when things didnt get back up after dizzy wears off hehe





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NightShadow777
Sun Dec 14, 2003 8:31 pm
#7

What skills do you need for dizzy kd?



=NightShadow=
Master Doctor/ Master Rifleman

Saepiroth
Sun Dec 14, 2003 9:00 pm
#8

power 1 is dizzy, balance 1 is KD.



Balance 4 is a single KD + dizzy attack.




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tacwraith
Mon Dec 15, 2003 9:50 am
#9

once you novice tka you can either run faction missions and get the 0.1.1.0 and keep doing the faction missions until 0.1.2.0 (always up the power box first).


Why? faction missions are humanoid npc's. creatures are not affected by kd+dizzy..they will only kd and get back up in 2 seconds. humanoids dizzy and stay kd for about 6 to 8 seconds..more than plenty of time to slap them to death. you get faction points and money and xp all at once.


once you have power2, you have enough damage to go to dathomir, groupand punch kamuriths.. get 4k xp per kill. at power4 box you throw away the VK's and up the rest of the trees.


I got from novice to master in 4 days, playing about 4 hours each. the trick is to find groups with CHs and you being the only melee type (which is not hard to do).





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atimes
Mon Dec 15, 2003 10:09 am
#10

KD + WARCRY


That will keep anything on the ground for 10 seconds or 20 seconds if you have master brawler warcry2

Markis
Mon Dec 15, 2003 10:31 am
#11

With doctor buffs! Makes it alot more enjoyable.



Irodoko: Armorsmith
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