Teras Kasi Archive

Thread: Jedi TKM My final Build is ready to go ....and Your probably not jealous as I suck!

ZeroTolerance881
Wed Jun 29, 2005 9:48 am
#1

sence beginning of CU

I've been working around Jedi TKM


The Original dabbler ideas

to Master powers etc


to new dabbler ideas


its come down to 2 builds for me


A. The Powers


Master Jedi Force Wielder

Teras Kasi Master

0000 Jedi Healer

0002 Jedi Enhancer


This template can throw damage, especialy sence I'm SURE Powers and TKM are or will be getting better over time


Low healing means lower defense than the norm

but the TKM and Stims should be enough to keep myself Comboing


and throwing chokes and stuff


This template is very versatile with the ability to kill Non Jedi

with extreme damage and snares


But I believe a Jedi at the least could just out drain it

at that point


I'm left TKM vs Jedi with no healing

a scary thought


Large battle PVP would be ideal with this template


and sence I'm a big target in PVP

Advanced KD would be intense for me


along with the area intim's and Throw (stun)



B. The Enhancer

The only other option (for me)

is a simple one



Master Enhancer

Teras Kasi Master

4000 Jedi Healer



This build

is intense


It gives TKM everything it needs

-Force speed (a buff to make you attack faster)

-Drain (The Anti Jedi)

-Force armor (Defense when tapped or called upon)

-Channel (You always need this to keep force up)

-Force meditate (it'd be funny to have both meditates in the game)

-Force run 3 (Closing ground YEAH KITE THAT)

-Supression (hello root)

-Wave (hello snare)

Resists vs powers states and everything else



I believe this template to be more fun

and with a fixed force of will

and the master enhancer get up from death thing


KILLING A TKM ENHANCER hahahha GL


Everything in Enhancer is useful

and I'm a good TKM


I could make it work


but still powers calls to me


The Enhancer Build is better




IMO



What do yall think?

(and ty for those that have given the inspiration to go out on a limb with these ideas in the first place)


JonPaul Ingro

Sunrunner Confused TKM




WhiteTrash
jonpaul ingro

Moge_Tira_Tru
Wed Jun 29, 2005 9:54 am
#2

I am in your boat. Im look at both of these options. I like your 0002eh with nov healer. At least you have the 500 heal every 6 seconds rather than nothing.

In the end Enhancer is a wiser choice...but not the funner of the two choises

I am also not positive that Force Armor and TKM defense stack. I know Jedi Inate does now with P19 but I am not sure about TKM. If it does, then wow that would be one hell of a combo.



Moge Tira'Tru Master Rifleman / Ace Rebel Pilot
Maili Dark Jedi
Purefear
Wed Jun 29, 2005 10:57 am
#3

Sorry to burst your bubble buddy, but there is one serious problem with your setup. I know that you love TKM, as i do, but the problem is is that the Jedi Innate armor that you get when you become a padawan takes over the TKM inate armor, making it worthless. so instead of having +60 TK innate armor, you will have +20 Jedi Innate armor.



Asylum's are for the sane. It is the insane that rule the world, this world of destruction, and in this insane world the sane seem confused. - Me

"Jedi are Keepers of the Peace not Soldiers." - Star Wars II: Attack of the Clones - Mace Windu

Aspibrii Hilesopa
Kyodor
Wed Jun 29, 2005 11:05 am
#4

Sorry to burst your bubble buddy, but there is one serious problem with your setup. I know that you love TKM, as i do, but the problem is is that the Jedi Innate armor that you get when you become a padawan takes over the TKM inate armor, making it worthless. so instead of having +60 TK innate armor, you will have +20 Jedi Innate armor.

Asylum's are for the sane. It is the insane that rule the world, this world of destruction, and in this insane world the sane seem confused. - Me

"Jedi's are Keepers of the Peace not Soldiers." - Star Wars II: Attack of the Clones - Mace Windu


Not true. The Highest Innate Armour stacks.

Also, the plural of Jedi is Jedi, not Jedis or Jedi's or Jedis's.

Message Edited by Kyodor on 06-29-2005 07:06 PM



Logic
Grammar
Ratification

Got Coherence?

Ciao
Wed Jun 29, 2005 4:34 pm
#5

OMG!! Finally the post I have been waiting for, this is awesome.


I cant wait to get this complete. My only question is on damage output. As a TKM with Katarn claws,will you do more damage than a jedi with an average light saber?


Thanks





Roboute Guiliman
Melee Master
Rebel’s Bane
Melakum
Wed Jun 29, 2005 4:50 pm
#6

the answer is no, you can come close if you have swordsman attacks but with teras kasi master attacks the answer is no you sure cant the only thing is you can wear out his force i do believe, only enhancer will not give you much offense, but with force speed you might actually be faster, this supposing he doesnt have it also





Melakum
Master Spy
Former Teras Kasi Master

Elder Player (Pre-Order, Pre-Publish Six, Pre CU, Pre NGE, and still here)

Master Spy -JKO-

-JKO-
Ciao
Wed Jun 29, 2005 5:07 pm
#7

Can you drain his force to lower his damage output? Is that a viable tactic?



Roboute Guiliman
Melee Master
Rebel’s Bane
Melakum
Wed Jun 29, 2005 5:11 pm
#8

yes they have the drain force ability in the 0004 enhancer tree





Melakum
Master Spy
Former Teras Kasi Master

Elder Player (Pre-Order, Pre-Publish Six, Pre CU, Pre NGE, and still here)

Master Spy -JKO-

-JKO-
Melakum
Wed Jun 29, 2005 5:12 pm
#9

and it is a very viable tactic, however im not sure of the force cost to drain, and with a tkm template, your force power pool is half as high as a fully templated jedi





Melakum
Master Spy
Former Teras Kasi Master

Elder Player (Pre-Order, Pre-Publish Six, Pre CU, Pre NGE, and still here)

Master Spy -JKO-

-JKO-
Ciao
Wed Jun 29, 2005 6:00 pm
#10

a full templated jedi needs force for defense as well as attack, I won't. Will that help?



Roboute Guiliman
Melee Master
Rebel’s Bane
Melakum
Wed Jun 29, 2005 6:09 pm
#11

yes marginally, defensive force costs arent that high minus avoid incap, force aura costs very little, it is in battle where you will use force costs to enhance or aid your tkm abilities, using forcepowers or a saber will greatly affect this, and the 3000 pt cut is hard to deal with, not saying its not possible, or even not playable, its just something you need to take into account, thats alot of force and force attacks and enhancements can cost alot





Melakum
Master Spy
Former Teras Kasi Master

Elder Player (Pre-Order, Pre-Publish Six, Pre CU, Pre NGE, and still here)

Master Spy -JKO-

-JKO-
ZeroTolerance881
Thu Jun 30, 2005 12:06 am
#12






Kyodor wrote:
Sorry to burst your bubble buddy, but there is one serious problem with your setup. I know that you love TKM, as i do, but the problem is is that the Jedi Innate armor that you get when you become a padawan takes over the TKM inate armor, making it worthless. so instead of having +60 TK innate armor, you will have +20 Jedi Innate armor.

Asylum's are for the sane. It is the insane that rule the world, this world of destruction, and in this insane world the sane seem confused. - Me

"Jedi's are Keepers of the Peace not Soldiers." - Star Wars II: Attack of the Clones - Mace Windu


Not true. The Highest Innate Armour stacks.

Also, the plural of Jedi is Jedi, not Jedis or Jedi's or Jedis's.

Message Edited by Kyodor on 06-29-2005 07:06 PM





Yeah I have heard that and considering I'm a jedi I've tested it


definatley .... tkm armor takes priority





WhiteTrash
jonpaul ingro

Melakum
Thu Jun 30, 2005 12:44 am
#13

sweet that is some cool stuffs i want i want give me tkm ehancer





Melakum
Master Spy
Former Teras Kasi Master

Elder Player (Pre-Order, Pre-Publish Six, Pre CU, Pre NGE, and still here)

Master Spy -JKO-

-JKO-
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