Teras Kasi Archive
Thread: My build your ideas
Hey guys/gals.. just though i would show you what im planning and hope some of you can give me some info/feedback.
I am going Master CM. for ranged poisons ect.
I would like to get some TK and some doctor... I have to go up 2 tree's in doctor.. 1 to use revive and 2 to use buffs... this will not leave me with hardly any points for TK...
What would be the best to put points into in TK..
I am wanting to be a tank and do as much damage as possible. With CM i will be attacking Mind of course. So what would be the best branch to put points into? say i have 15+ points.. where should i put them..what are your ideas?
Get Balance Conditiong I for the knockdown, then put the rest of it in Power Techniques.
KD1 = simple knockdown
KD2 = knockdown+chance of dizzy
Two tiers of Doctor allow you to use the best medicine (barring what you need to be Master for) and buff and res.
My (pvp) plan was to take part in Capitol raids, heal my friends, throw poison at the enemy and when they penetrate the building hit them with the TKA stuff.
My questions:
1) Does everyone agree with the suggestion to take Int Balance Conditioning and two boxed of Power Techniques, or would it be more efficient to completely master one tier instead? (and in the latter case, would you prefer the knockdown tier with its defences or the speed/damage tier?)
2) How efficient would such a character be for indoor fighting? Is it worth the relative waste of the Ranged Support tier you need for CM?
3) How would you fare in PvE? CMs need a truckload of money, and although I have nice friends who are willing to support me, it would be nice to make be able to do decent destroy missions.
Thanks for any input!