Teras Kasi Archive

Thread: Tka and a running mob while fighting

Kurt-Cobain
Wed Oct 01, 2003 4:46 am
#1

i havent seen much about this being fixed but i cannot believe why it hasnt been.. when we are fighting and the mob starts running we have to run passed it stop running hit it a few times till it passes us and then do it all over again, i really think this is stupid and needs to be fixed.. ive wasted numerous stimpacks cause of this tryin to attack the mob when its running..




Italian's rule~~ Naruto-Kun - Master Rifleman - Master Swordsman ~~Italian's rule

Valcyn's Master Krayt Killer

Master Smack talker

IdrisTycho
Wed Oct 01, 2003 5:03 am
#2

/agree It's retarded. What irks me the most is here is this mob trying to get away from me and when I run up to hit it, it ALWAYS GETS A HIT IN FIRST! So, freaking stupid.


What should happen, is the mob should no longer be able to do melee (or ranged) hits in "flee mode" and all damage to the mob should be done at 2X since it isn't defending, its running.

Totallyconfused
Wed Oct 01, 2003 5:14 am
#3

I agree as well...i just dont quite understand it...


On a sidenote, why is it that droideka's can still shoot at you when theyre running? that one really bugged me yesterday...



oh well...


Tyybus


Master Doctor, not so Master Fighter...


Chilastra

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