Teras Kasi Archive

Thread: A commando's take on kd/dizzy and kiting.

Ditolus
Fri Mar 19, 2004 2:48 pm
#1

hi all i am a commando/merchant. what a combo! i came into the trenches of the tka forum to ask jherad's opinion on something. i know the kd/dizzy combo is a subject of controversy. i personally think it is too powerful. but i dont want to go into that debate. it's already raging in the gcw forum. i do feel though without it tka's are at severe disadvantage in pvp due to kiting. the kd/dizzy combo can be looked at as a solution tokiting by some but i dont feel this is the best solution. i have found most of the time when the kd/dizzy is landed that it's kind of the nail in the coffin as the receiver of teh combo just lies on their back and is killed quicklly with no chance to fight back. i think a much better solution to this is eliminating that combo in place of a new batman like weapon. some sort of thrown weapon like a net or grappling wire that would prevent someone from moving thus allowing the tka to approach and attack his pvp enemy. i know personally this would be so much more fun when fighting a tka in pvp. rather than lying on my back while a tka wails on me i might be unable to move in one place but still able to fight back and so is the tka. this prevents kiting and ends the heated kd/dizzy debate. have u ever suggested something like this to thunderhart jherad?
D1g1tal
Fri Mar 19, 2004 2:56 pm
#2

Why not give us combat Speed, to run faster while fighting.



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EasyMcRhinopants
Fri Mar 19, 2004 3:14 pm
#3

I think that all characters with ranged weapons should run slightly slower than characters with melee weapons when in combat.


You just just like how you can't kite the AI forever.


I think kd/dizzy is slightly too powerful. Maybe if everybody had a better chance of getting up without falling over again. Alternately, maybe a certain amount of falling due to dizziness should cancel the dizzy effect.


Bodronick
Fri Mar 19, 2004 3:15 pm
#4

Its called burstrun, and you can do it at anytime. Just type /burst.


Pretty cool feature, aye? But it has been in-game since uh, launch.



Speed would not improve much if they are 50m away and doing master head shot or something. You will die before you get to them. If you cant stand being kited, get a ranged profession in addition to tka.





Bo' Jangles
Master of 31
Jangle's Super Mall: All Resources under 2cpu. Just outside Coronet (-187, -5724)
Leomi
Fri Mar 19, 2004 3:25 pm
#5

Every real PvPer has 80% Kinetic Armor, so it really doesn't matter. We end up losing either way.



Leomi
Community Leader
Playing since Launch Day.
95M3
Fri Mar 19, 2004 3:41 pm
#6

Just to inform the ranged players.


KD2 has a chance to knockdown and even less of a chance to Dizzy. It hardly ever KD's and never seems to Dizzy red con critters. Even for red con NPC's it does not work much more often if at all.


In PVP it can almost be eliminated by food now and we have to get withing range to even try it. So it is not overpowered or unballanced at all but just a way for melee to continue to fight once we get within range.


I still find it amazing that ranged PVP players are not getting how things work? Killing a TKM is easy when you are ranged if you keep out of range (5-15m) simple huh : }



Ditolus
Fri Mar 19, 2004 4:06 pm
#7

95 would u say u would be for a method similar to my batman grappling hook idea? that seems to solve kiting which obviously u find troubling.
Cibila
Fri Mar 19, 2004 4:24 pm
#8


I was a tka long before 70% of it worked, before we had unarmed toughness. Befor FOW worked correctly. When Powerboost gave you 50% mindwounds. If they changed UKD2... big deal, dizzy+unarmed lunge are just as good and more likely to land due to the widespread use of anti-KD food.


I agree that most nerfcriers are normally still begginer elites and dont undestand they cannot compete with a competent Master. Add the droves of hologrinding Masters that expect to be good at PVP just because they mastered a profession in a couple of days... and you get all this... BS.


People dont play their "zone" and want to be invincible. When you use your professions streangths vs your opponents weakness the whiners will call you an exploiter or overpowered, Instead of trying to reverse the roles.


Peoples nerfcries are basically the paramount of stupidity and selfishness, if read correctly, basically wha they say is this:


"My classis notomnipotentand I cant use my pea-brain to learn how to play it, please make the others suck so I dont have to figure it out."


Even if UKD2 was nerfed all their whining is for nothing. I have one weapon SOE cannot nerf and that they will never aquire no matter how hard the grind or spam X attack.


I can think, so nerfcry away. I will still defeat your moronic keyboard mashing. Pawns are just as important as Queens either can win the match.


Cibila

-db-
ShigatsuLi
Fri Mar 19, 2004 5:41 pm
#9

As a commando you should know better than to complain about the "nail in the coffin" attacks. The focus blast from a flame thrower can do more than 1500 damage in one shot...if you miss you're screwed if you hit you win. That isn't the case with kd/dizzy. If we land it we still have to kill the person we took down before they get righted again and what's worse we still have to contend with their pet/friends/DOT attack they may have. Commandos, of all people, should keep their mouths shut about TKMs. I've beat commandos that incapped me in one shot, but it was only because force of will popped me back up before they could DB. Get back to setting pikets on fire...this isn't a discussion commandos should be involved in.



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Miss Doroturo
Contract Killer/Ice Queen
"If it were easy being me, everyone would do it."
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Protteus
Fri Mar 19, 2004 7:11 pm
#10

I am a Commando/TKM, and I do deserve to be in this discussion. Commando kiting is non-exsistant because we need to be within 16m to use specials. Commando would not be able to touch you if you'd put on some armor. If you don't wear armor, don't complain. A Commando can not one shot kill you at all if you have decent comp. So I'll go back to burning pickets if you would learn what you are talking about and how to use tactics.


As for the kid who wished for the KD nerf, we just got a badass KD Ninja nerf so I hope all you nerfcriers are happy. Going Rifleman/TKM for some decent ranged attacks.


/flame on;





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-=Protteus Zarkof=-
Jedi Knizight
"No Mercy for the Weak"
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95M3
Fri Mar 19, 2004 11:31 pm
#11

Well I must admit that I dont realy like the Batman grapeling hook idea as it just doesnt seem to fit the martial art type of profesion we are sorry : {


And I and not troubled or upset at Kitting as I think that is what ballances the two classes of ranged and melee. I do find it anoying to chase a Nym Droidika? for 200m during a fight just to find out that when I return to the base the NPC's have re spawned : }



GalacticNoob
Sat Mar 20, 2004 6:15 pm
#12

space bar is your friend



Larzz
I sell stuff....
ix24xi
Sat Mar 20, 2004 6:37 pm
#13

Instead of a grappling hook why not a ninja star?
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