Teras Kasi Archive
Thread: Speed cap is 100, we have 115. Why don't we have powerful VKs made then??
They are not craftable that way even if you experiment full damage on the motors and knucks. The max my weaponsmith was able to make them was 2.2 and 148 damage using 950+ resources.
I am still looking for a damage nightsister motor and will hope for a 30%+ damage slice : }
When you experiment on a weapon you can use your experiment on 4 different aspects
Damage which is Min Max and Speed
Durability which is Item Max Condition
Efficiency which is HAM costs
Range which is your ideal range mods...
Now most weaponsmiths put everything they can into damage of course which lowers the speed and increases the damage, then put whats leftover into durability. Since every experiementation point into the last 2 will raise/lower those mods by 1 or 2 points so its essentially useless.
So we cant decide to up the damage and lower the speed...thats not how it works