Teras Kasi Archive

Thread: PVE strategy

Unstable1
Mon Mar 22, 2004 11:06 am
#1

I'm TK 1111 fighting a reasonably challenging creature, say CL 60. i'm buffed, etc.


I like to apply states cause I find if I can get all 4 to stick (blind, dizzy, intimidate, stun) that pretty much spells instadeath for anything. However, knockdowns only occur maybe 60% of the time for me, and oftentimes the creature just hops right back up.


Right now I am applying dizzy first and then KD, ina macro. Since it's macro'ed, i can't guarantee the dizzy has stuck when i KD. Should I instead absolutely get dizzy to stick and then KD separately?


Or is that really a big deal in PVE with high HAM creatures? If I apply all 4 states, I'm still doing somewhat significant HAM damage, the state effects last longer, and I can now swing away for all I'm worth.


Also, if I'm in the center of a mob, let's say 4 creatures, should I apply states to each individually and then spin, or target the strongest creature (which is what i do now), apply states, dizzy/kd, what-have-you, and then instead of UAH2 just use spinattack? this way, the most dangerous creature dies faster, and the other members of the mob at least receive some damage.



thanks for the help in advance. i know i'm one box away form UAC1, but I'd like to understand the mechanics of melee combat against creatures at this level.


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