Teras Kasi Archive

Thread: I have the high ground....you cannot win....

Starson
Mon Jun 06, 2005 2:14 pm
#1

I had a good thought for us melee types. If z axis is a few meters higher than your foe, maybe a +10 to hit bonus. I prob. should have put this in the core forums, but this and Ranger are my home forums, thought I would throw it at you guys first.



Starrwalker, The Barefoot Ranger
MPilot/MRanger/TKM
Awing/Recon "First in, Last out"
Alliance Commander
Eclipse (LOK)
goldflame
Mon Jun 06, 2005 7:12 pm
#2

sounds great but highly unlikely that they would add this..



"When Sony and Lucas set out, we said, 'How can we do this and not make another EQ?' We didn't want it to be all about Luke, or combat, or lock our players into a class.So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change.If you want to go from architect to scout we've created a system to make that happen." - JULIO TORRES
JaydenAlejandro (MDoc/TKM/Nov.Swordsman)/Kirith Sarin (CH, Ranger)/Eido (Chef,Artisan)
Order of the Dying Knights/Citizens of Purgatory, LOK
EwokJediNerfherder
Tue Jun 07, 2005 8:10 am
#3






Starson wrote:

I had a good thought for us melee types. If z axis is a few meters higher than your foe, maybe a +10 to hit bonus. I prob. should have put this in the core forums, but this and Ranger are my home forums, thought I would throw it at you guys first.





there is already way to many bugs the devs need to work out. they have there hands full. it is EXTREAMLY unlikely they will add this.



XZ i f l i n X
\\\\\\\\\\The Pwninator!!!//////////
<--------------------------YS M U G G L E R Y-------------------------->
Rebel Colonel

"Yub Nub!"




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