Teras Kasi Archive
Thread: Get knockdown off your macro keys :)
I dont see why people are complaining about KD nerf , it got what it deserved, Yes it hurt our class as it was one of our few working specials. But there are always ways around a nerf, new tatics, better specials.
Today I killed 9 imperials solo.. How you ask ? By using the best combo of specials in TKA line .. Lunge and Dizzy. Lunge and make them fall on their knees, Dizzy and if you did it in time they will fall on their back, if not lunge again..
If you cant get them to stay on their back, lunge not once, but twice. If you lunge twice they will be forced to go prone, and which if you're in melee range they cant shoot you while prone. Dizzy and when they stand up from prone it is a pretty done deal they will fall on their back.
I would make one fall down, beat on them until another showed up , then I would dizzy and lunge them. One guy stayed on his back for over 15 seconds while I killed his friends.
When they died they were complaining that KD should be nerfed, so i told them it was . and i wasnt using KD .. So unless they read these boards they wont know what you are throwing at them.
Oh and im not a TKM , im only 0 1 3 1 at the moment and im having tons of fun pvping !!
I hope this helps some of you knockdown dependant people for PvP ...
Thats great but try lunge and dizzy on dinos or other large 4 legged beasts and tell me where you are.
Sobec Anun'Ra
Kettemoor
Im not talking about monsters .. Im talking about PvP ..
Try to think .. and you'll figure out a way to kill dinos
OK GUYS .. Im talking player vs player .. not player vs monsters ...
That's funny, one of the fencers I knew best took just enough TK to get knockdown1 to help him level as a fencer. Guess he's dropped tk then =)
Good tips, unfortunately our novices can't target any pool until they get at least 0/0/0/1 where 1 is the combat experience tree - then they get to target the body with an attack that... guess what... does more damage to you own ham than to the target =)
They also seem to have reduced the damage on our novice skill from what folks report, so it's death by papercut for the mobs - especially with the berserk nerf.
I guess it's really the combinatrion berserk nerf/special attack damage reduction/knockdown nerf all in one patch that has hosed TK for now. It also only gets worse the further up the tk tree you are, as our only chance at taking mobs that take 2 minutes to drop at our slow damage rate is to keep them knocked down for the majority of that time.
Basically, low level tk's now have to rely on unarmedhit2 + unarmedlunge/dizzy (which they don't get at novice) on humanoids, and on creatures.... well I don't know what they are going to do. Just stand there getting wrecked I assume.
I do recommend tk's now pick up medic skills if they don't have them, and use chitin armor. You won't be styling anyway, and it will let you stand there poking feebly at the mob for at least 1/3 longer.