Teras Kasi Archive

Thread: Get knockdown off your macro keys :)

Daserx
Thu Aug 14, 2003 10:11 am
#1

I dont see why people are complaining about KD nerf , it got what it deserved, Yes it hurt our class as it was one of our few working specials. But there are always ways around a nerf, new tatics, better specials.



Today I killed 9 imperials solo.. How you ask ? By using the best combo of specials in TKA line .. Lunge and Dizzy. Lunge and make them fall on their knees, Dizzy and if you did it in time they will fall on their back, if not lunge again..


If you cant get them to stay on their back, lunge not once, but twice. If you lunge twice they will be forced to go prone, and which if you're in melee range they cant shoot you while prone. Dizzy and when they stand up from prone it is a pretty done deal they will fall on their back.


I would make one fall down, beat on them until another showed up , then I would dizzy and lunge them. One guy stayed on his back for over 15 seconds while I killed his friends.


When they died they were complaining that KD should be nerfed, so i told them it was . and i wasnt using KD .. So unless they read these boards they wont know what you are throwing at them.



Oh and im not a TKM , im only 0 1 3 1 at the moment and im having tons of fun pvping !!



I hope this helps some of you knockdown dependant people for PvP ...




Dase Teras Kasi - Swordsman - Fencer - T.A.N.K
~Foundation Stone~
Goldy's Guardian and Brother
Monster-magnet
Thu Aug 14, 2003 10:13 am
#2

Thats great but try lunge and dizzy on dinos or other large 4 legged beasts and tell me where you are.



Sobec Anun'Ra


Kettemoor

Daserx
Thu Aug 14, 2003 10:13 am
#3

Oh yeah .. I almost forgot .. I hardly NEVER use my vibro knuckles now .. they range on them is way to low .. Only time I equip them is when the guy im fighting is on his back and none else is attacking me..



Dase Teras Kasi - Swordsman - Fencer - T.A.N.K
~Foundation Stone~
Goldy's Guardian and Brother
Daserx
Thu Aug 14, 2003 10:14 am
#4

Im not talking about monsters .. Im talking about PvP ..



Try to think .. and you'll figure out a way to kill dinos




Dase Teras Kasi - Swordsman - Fencer - T.A.N.K
~Foundation Stone~
Goldy's Guardian and Brother
Omegaxboy
Thu Aug 14, 2003 10:15 am
#5

that only works on humanoid type mob. some of us prefer hunting mobs that we can actually havest.



-=Now you wonder why I'm TKM and you are still fighting Bantha.=-
Daserx
Thu Aug 14, 2003 10:16 am
#6

OK GUYS .. Im talking player vs player .. not player vs monsters ...






Dase Teras Kasi - Swordsman - Fencer - T.A.N.K
~Foundation Stone~
Goldy's Guardian and Brother
Shadusdarkmour
Thu Aug 14, 2003 11:29 am
#7

Seems like someone learned the fencers tactic. Yep lunge been our staple for weeks. Anyways its not as good as knock down againist creatures but againist humanoids it works wonders. Feel real sorry about you guys losing your mine hunting tool but those are the breaks. You guys might want to check the fencer board for new tactics as we hav been fighting with out knockdown since the beginning and we are the class that comes closest to you in speed attack strength and types of moves. Wish you guys the best of luck.



Master Brawler
Master Fencer
Master Swordsman

Why wasnt i supposed to bring a knife to this gun fight again?
Gutshot
Thu Aug 14, 2003 11:33 am
#8

That's funny, one of the fencers I knew best took just enough TK to get knockdown1 to help him level as a fencer. Guess he's dropped tk then =)

Shadusdarkmour
Thu Aug 14, 2003 11:42 am
#9

Only one i have heard of doing that. Traitor. For any wondering bmy strategy right now is that hunt even cons and iuse one hand hit 2 to try to do major damage to one pool then i use scatter hit 1 to increase my chances of finishing the pool off. I'm a low level fencer<1,1,0,0> buti'm getting xp pretty fast this way. However may not work for you guys as i use a vibroblade low ham. Anyways simila strategy for you would require eith the combo line or the precision striking lines. That might help some what maybe. Anyways good luck finding your own newcombosand attack strategies.



Master Brawler
Master Fencer
Master Swordsman

Why wasnt i supposed to bring a knife to this gun fight again?
DukeHondo
Thu Aug 14, 2003 2:12 pm
#10

I'm Fencer/TKA.. lunge/dizzy is my bread and butter..always has been..But it doesn't work on anything over about CL 30 very well



Hondo (Radiant)
Yoda - Lineage 2 (Kain)
Robinhood/Hondo - Lineage 1 (Dep/LoA)
Hondo - Guild Wars
Hondo - World War 2 On-Line
Gutshot
Thu Aug 14, 2003 3:03 pm
#11

Yes my real worry at this point isthat ifeverybody in tk also runs around doing lunge+dizzy it will get nerfed as well, and then the fencers will really be up the creek. (and will blame all the TKs lol)
Gutshot
Fri Aug 15, 2003 12:04 am
#12

Good tips, unfortunately our novices can't target any pool until they get at least 0/0/0/1 where 1 is the combat experience tree - then they get to target the body with an attack that... guess what... does more damage to you own ham than to the target =)


They also seem to have reduced the damage on our novice skill from what folks report, so it's death by papercut for the mobs - especially with the berserk nerf.


I guess it's really the combinatrion berserk nerf/special attack damage reduction/knockdown nerf all in one patch that has hosed TK for now. It also only gets worse the further up the tk tree you are, as our only chance at taking mobs that take 2 minutes to drop at our slow damage rate is to keep them knocked down for the majority of that time.


Basically, low level tk's now have to rely on unarmedhit2 + unarmedlunge/dizzy (which they don't get at novice) on humanoids, and on creatures.... well I don't know what they are going to do. Just stand there getting wrecked I assume.


I do recommend tk's now pick up medic skills if they don't have them, and use chitin armor. You won't be styling anyway, and it will let you stand there poking feebly at the mob for at least 1/3 longer.

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