Teras Kasi Archive

Thread: TKA power

SnuggleFox
Tue Jan 20, 2004 3:09 pm
#1

Were not over poweed, every one else is underpowered.



-"What do you call those head aches with pictures?"
-"Ideas?"
ussallentown
Tue Jan 20, 2004 3:11 pm
#2

yeah. 5 star4 joo



Reid Allen - Rifleman/TKA trying to learn the ways of the force
Read Allen - Fencer/Swordsman/Pikeman finding loots where every they be
*self edit* - Jedi Padawan
Paycheck
Tue Jan 20, 2004 3:46 pm
#3

People only consider the title under ones name and cry nerf.


You must consider dabbling ... the TKA can stack his defenses with other professions, get Doctor buffs by taking the doctor Profession etc.... If a particular TKA is always owning you ... you can be sure he has a well figured out template using other professions as well, he just happens to like the Teras Kasi title under his name.



Try using some 90% kinetic resist armor ....

Jugger42
Tue Jan 20, 2004 9:40 pm
#4

Quick somebody get the whaaambulance....


Dabbling, same can be said about an Expert BH with Pistoleer abilities, a common dabble no doubt. The only reason TKA is good is because the devs balanced out the melee class, and havent fix the rest of the professions.



Acashor


TKA


Gorath




Blah
Paycheck
Wed Jan 21, 2004 7:20 am
#5






Jugger42 wrote:

Dabbling, same can be said about an Expert BH with Pistoleer abilities, a common dabble no doubt.





Sure ... But peopleblamed the Bounty Hunter and they got nerfed bad ... The reason they were powerfull though was because of the combined skills of Pistoleer and BH.
JiveTimeMofo
Wed Jan 21, 2004 7:57 am
#6

only other melee, bh's, and carbineers are under powered.


pistoleers can hit as hard as we do and as fast, bleed us, kd, and attack our weapons from up to 64m. and they have better defense than we do. stoppijng shot has done up to 2000+ dmg every second on a non-krayt republic blaster at less a HAM cost than our uh3


riflemen can 1shot kill from 64m, dizzy, posture change etc. defense is broken though. a master rifleman doesn't have to be prone, kneeling or immobileto be near 100% accurate.



------------------------------------------------------------------------------------
Jivetime Mofo

Master TKA/Novice Rifleman
Laeren
Wed Jan 21, 2004 8:20 am
#7

It was the same thing with CH's. It wasn't the CH part of it that made any template powerful, it was what it was added to.


3200 CH + Commando (graul mauler + flamethrower)

3200 CH + BH (graul mauler + BH specials)

MCH + Mpistoleer (Gaping Spider Hunter + Fan Shot + Speed)


But, of course, they called for CH nerfs. Which led to a rebalance of the profession. I think SOE did a good job of balancing though...now midlevel CH's less powerful than MCH's, exactly as it should be.




Aes Sedai Industries
::::
Swarriorx Irow: Mayor of Rauha (Naboo), Starsider (www.rauha.com)
::::::Laeren Misha: Teras Kasi Master, Master Rifleman, Master Journalist, Master Interior Decorator
:::::::::Apprentice Filmmaker
Visit my movie page: Triquetra Pictures AIM: LegalMinn
Page 1 of 1
Previous Next