Teras Kasi Archive
Thread: Beyond TKM
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Zasz1573
Thu Jan 22, 2004 4:24 pm
#1
And I'm not talking Mastering Brawler and Pistoleer/Fencer to get some extra dodge and skill mods. What I mean is, why cant there be a profession beyond TKMaster?
Pretty much after you master TKM, you get another tree opened up to you. Why would this be beneficial to us? Heres a couple of reasons:
1) If a TKM nerf happens (I really hope not, but I see it coming...), whatever points and such they take from us can be recovered and added to in the Elite TKM tree (corny name, I know, just for the time being).
2) We see people wanting dodge mods and other good tanking skills for the TKM. Put them in the next branch. This branch could also cover the people who believe TKMs should have force resistance or something, I dont know why (not an EU buff, srry) but I'd rather they put these "uber" defences somewhere other than the current tree.
3) Back to the subject of nerfing, people will be less likely (in theory...) to call for a nerf to a class that requires as much work as a 2 treed TKM would. Id imagine the amount of unarmed and combat exp to finish the second TKM tree would be out of this world. It would be a hard arguement to push for the nerf of something that eats up that much time and that many skill points
Right now TKM takes 92 skill points. Now, dont get me wrong, that should remain. The only people investing more points would be ones who want to further increase their ability in that specific profession. So a lot of the TKM/Docs out there, if they want the final level of TKM would have to drop the Doc.
A lot of other things that could be added to the second level of TKM can include healing BF, better power boost buffing, etc. So long as its a difficult climb to the top, and doing so restricts a person just to that profession, I dont know why this would be that big of a problem.
Ideas? Comments? Critizism? All welcome
Tysart
Thu Jan 22, 2004 7:14 pm
#2
I found specifically picking out TKM/MDs to be disrepsectful. I wanted to be a Doctor since the beginning, and I just happened to pick up Teras Kasi as a habit. It's bad enough being a healer and getting jack for it but now you want to mess with my only source of income because I can't get the right resources at the right time? Bah!!! Don't tread on TKM/MDs. *shakes fist*
Zasz1573
Thu Jan 22, 2004 7:22 pm
#3
Tysart wrote:
I found specifically picking out TKM/MDs to be disrepsectful. I wanted to be a Doctor since the beginning, and I just happened to pick up Teras Kasi as a habit. It's bad enough being a healer and getting jack for it but now you want to mess with my only source of income because I can't get the right resources at the right time? Bah!!! Don't tread on TKM/MDs. *shakes fist*
Umm, I only sited them because they were a common hybrid. And I wasnt saying they were bad or they needed to be nerfed either, merely explaining how if you wanted to climb past TKM to the higher tree, you would need to give up other profs to do it, to keep game balance in check. Just like a Master BH cant be a Master Doc due to his overall dominance with weaponry (again, FOR EXAMPLE. If you do dabbling in both then more power to you) over healing abilities.
Nobody is saying ALL TKMs are going to be forced to do anything. Just the ones looking to go higher than they already are to the "Elite Elite" i guess you can call it. I'm not trying to bash on anyones combo.
_Flash_
Thu Jan 22, 2004 8:24 pm
#4
i think itsa cool idea, but do you know how many nerf herders would whine about that?
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