Teras Kasi Archive

Thread: The Nerf Bat Cometh

jamil2517
Thu Jan 22, 2004 2:02 pm
#1

Why do peeps think were overpowered? In pve maybe, but pvp no way.
Learn your strong points in your favored class is my opinion to be stronger.
If you cant handle fighting a TKM, then dont get within
25m(to be safe).



Elvis
Revenant Guard ofAlderaan
Asquiol
Thu Jan 22, 2004 2:07 pm
#2

Take your own advice and...






Whatnot wrote:


Shut up.








- Chris aka Elryck
maddog0606
Thu Jan 22, 2004 2:09 pm
#3

Even if Whatnot was being sarcastic (if he was, he is a master at being sarcastic) he is correct. The louder a TKM complains the more nerf flies will show up to post how uber a TKM is. This will cause the DEVs to re-think what they have done for TKA already and tweak it in ways that we don't want.


But, human nature being the way it is, we will not stop complaining about nerf callers coming in and saying how uber TKM is. Sometimes I want to reach through the computer screen and take a nerf caller by the neck and shake em real hard.


I just want to have fun. I just want to be left alone. I don't do PvP but it seems the majority of people calling for my demise are PvP people. I don't understand why the DEVs can't change the rules for PvP to satisfy these type of people. I really don't understand why someone who is strictly PvE would callformy demise because for the life of me I do not know how I effect them in the game. Maybe the PvE people are jealous of how cool I look doing those Jackie Chanspins? Who knows.


All I know, based on being an MCH, is that when complaints get real loud the nerf hammer seems to fall.



I should do the world a favor and cap you like ol Yeller
"Weird Al" Yankovic, songwritter, Philosopher, Man about Town.
Sosstuborx
Thu Jan 22, 2004 2:51 pm
#4







All I know, based on being an MCH, is that when complaints get real loud the nerf hammer seems to fall.


So true...






Col. Cristos Diaz
-------------------------------
RamhornSWG
Thu Jan 22, 2004 6:10 pm
#5

Really doesnt matter what you do....


Back in the begining...some others will remember this I am sure...the Devs stated that they track the profession master and novice to find if there is an imbalance in the game.


One of the first was novice pistoleer. People were getting melee defense 1 for the spamable knockdown.


What drew attention to the imbalance? Not the forums...Just a simple profession tracker.


When 20% of the active players are TKA novices the profession will be "balanced"


I take no sides in the debate on the profession. Just pointing out a fact.


They want all of the combat professions to be evenly populated....why? I have no idea.
Whatnot
Fri Jan 23, 2004 1:27 am
#6


I am a MCH. I have been through several "balancing" efforts. None of them were for the better. I have no axe to grind with TKA. I have some advice for you. Advice that few will follow, but here it is for what it's worth.


Shut up.


It doesn't matter if you're right. It doesn't matter if the "nerfsayers" are wrong. It doesn't matter if the profession is working as intended. Don't argue with me, or anyone else. The facts really don't matter. The more you -- dare I say it? -- "whine" that you shouldn't be nerfed, the more attention you will draw to yourself.


SOE is interested in maintaining customers. When a profession draws too much attention, other people get bitter. They complain. They whine. SOE will listen. Sorry, it's true.


Here are some limited things you can do. (Notice the word "limited")


1. Do not post about how uber or l337 you are.

2. Do not respond to threads accusing you of being overpowered.

3. Honestly look at your advantges, and try to decide the one or two that are most worth fighting for.

4. Do not even think that you will keep all your advantages.

5. From (3.) above, you should all focus and work together on keeping those key things.

6. Don't think that the truth has anything to do with it.

7. Re-read (4.) above.


Summary:You will get nerfed. Try and make it as minimal as you can. Good luck.
ShingFlyingwave
Fri Jan 23, 2004 1:44 am
#7

don't you have anything else to do with your time?



Shing
----
In my dream, I was drowning my sorrows
But my sorrows they'd learned to swim
Surrounding me, going down on me
Spilling over the brim
3D4D
Fri Jan 23, 2004 1:54 am
#8


Another thing you could add to the list of things to do:


8) All TKA Masters should start purposly loosing battles in PvP so that the other professions think they are stronger





/meditate

Bria- Master Medic / Master Brawler / TKM ~(Hero of Tatooine)~

Scylla- Carbineer / TK ~(Hero of Tatooine)~

Tempest- Master Doctor / TKM
DOTMaister
Fri Jan 23, 2004 6:00 am
#9

Whatnot has a point, if you dont get it or you cant resist posting... then take a leave form the forums for a while, or youll wind up taking us all down.



Jonneh
SilthDraeth
Fri Jan 23, 2004 7:22 am
#10

LOL


I /agree with the original poster.


I am on temporary rest from TKA, doing the hologrind, but once a TKAM , always a TKAM. It was my love b4 the game was ever released.





~Silth Draeth~
Death before Dishonor
Love before hate
Sosstuborx
Fri Jan 23, 2004 8:35 am
#11







What drew attention to the imbalance? Not the forums...Just a simple profession tracker.


When 20% of the active players are TKA novices the profession will be "balanced"




This statement makes a lot of sense.


I wish we could see some statistics, such as the % of players with TKA 4-0-0-0 or 4-3-0-4.


It really makes me wonder if we will get nerfed (power reduction) or will they redistribute the mods in the skill trees (moving certain things to master, etc.). They may not do anything untill the combat revamp is complete (months and months away).


Meditate alone is worth adding to any combat template and 4-3-0-4 just grabs all the other available skill mods. The vast majority of stackers on my server have at least mediate 4, be they rifleman, pistoleers, or bralwer classes...







Col. Cristos Diaz
-------------------------------
allister2
Fri Jan 23, 2004 9:53 am
#12

Percentages arent gonna say much due to the fact alot of people have TK due to holocrons...seems to be a popular holo profession.


Really I wonder how many are on the way to TKM due to the stupid little boxes, I know several myself.





Dragoth
TRR Warlord
RamhornSWG
Fri Jan 23, 2004 3:50 pm
#13

Good point about the holo grinders factoring into the profession tracker...


One thing to keep in mind is the holocrons are truely random. At any given time you would have a the certain percentage of the active population evenly spread between all the professions as grinders.


Any profession that takes more time to grind than average would have an increased number of players with the novice box.


A simple way for the devs to offset the profession tracker to adjust for holocron players is to reduce the total active number of players in each profession by say 20%....


Your still left with a sitituation where if a combat profession has a higher % of players, action or review to find out way there is an imbalance.


For every TKA holcron grinder there is a corresponding rifleman, carbineer, etc.


Trust me though....this is how professions get "balanced" (read nerf)...the devs simple track the profession novice and master each month to determine which is the most powerful.


Done with Pistoleer KD, Creature Handler multiple pets and resists, Combat Medics Range effectiveness, multiple novices for stacking dots...ie commando and pistoleer novices ........


I could keep going but I think you get the picture.


The devs dont read 5000 posts to decide what to balance.....profession trackers my friends profession trackers


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