Teras Kasi Archive
Thread: I think I'm missing something..
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Ekryth
Mon Feb 02, 2004 8:38 am
#1
Kinda confused here.. Fencers have a dodge skill, Swordsman have acounterattack skill and pikeman(not sure if it's broken or not :smileysad
have a block skill.. so, why don't TK's get a main defense skill mod like other melee? I haven't ever noticed a skill like: dodge, counterattack or block with my TKMbefore.. I'm just suggesting we get some type of defense skill.. any suggestions?
Ekryth Skyrunner
KingSnake777
Mon Feb 02, 2004 9:51 am
#2
we do... it's called defencive acuaity or something to that effect.
it's kind of a random block, CA, or Doge, we get. (picks one for the 3 and useses it I think...)
I don't think it's quite working at 100 % right now, cause i know when i was a fencer, my Doge kicked in more when i used my cob... and cob is busted with tk at the moment... or at least it was last time i tryed to use it... (which as been awhile.)
KingSnake.
Ekryth
Mon Feb 02, 2004 12:45 pm
#3
Ah ok. Well, I've heard of it, but just wasn't sure what it did really. I don't think my center of being works.. /cry and they scream for nerf.. lol
Ekryth Skyrunner
Ekryth
Mon Feb 02, 2004 4:33 pm
#4
Well, I'm not saying it has to be dodge, counterattack, or block.. like the other melee professions.. but just something.
Ekryth Skyrunner
95M3
Tue Feb 03, 2004 1:07 am
#5
That skill is not the same so infact we do not have a dodge skill of our own.
SidoDuban
Tue Feb 03, 2004 6:27 pm
#6
Defense accuity and Cob are broken if you check the 5 issues i believe its number one on our list of complaints
VikaLine
Tue Feb 03, 2004 6:29 pm
#7
Our COB hasnt worked sinced COB went into the game .. so there is no telling when if ever it will be fixed
Atama
Tue Feb 03, 2004 6:34 pm
#8
We get to meditate, we have powerboost, we can target any pool we want, we can remove ourselves from incapacitation...
TKs get many things other elite melee classes don't. But hey get bleeds and special ways to dodge, and are better at targeting one specific pool, and have a greater variety of damage types. It's supposed to balance out.
TKs get many things other elite melee classes don't. But hey get bleeds and special ways to dodge, and are better at targeting one specific pool, and have a greater variety of damage types. It's supposed to balance out.
kryject
Tue Feb 03, 2004 6:42 pm
#9
I dont think its broke, it just sucks. I can watch my combat tab while I run missions. I only see so and so misses, but never a counter attack or evasion. Now if I'm bored and hit CoB I will see a few so and so hits you but you counter attack, so and so hits you but you evade.Blocks about 10-25% of attacks, no where near a fencers CoB but I do see it helping a little. I dont see why TKAs need a CoB like fencers have. We get plenty of toughness and melee defence.(talking PvE here not PvP)
I fight naked when running money missions so its not some other mod on mycloths or armor helping.
kryject
Tue Feb 03, 2004 7:09 pm
#10
http://www.imagedump.com/index.cgi?pick=setandget&tp=36523&poll_id=0&category_id=20&warned=y
27 attacks
10 misses
9 hits
4 counters
4 evades
only fighting gurk but it is not completely broken.
kryject
Tue Feb 03, 2004 8:12 pm
#11
CoB vs Enraged dune kimo
http://www.imagedump.com/index.cgi?pick=get&tp=36543
13 attacks
13 hits
it works, just not on the big Mobs
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